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Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.


Technology Integration: What Experts Say

Last comment 2 weeks 3 days ago
3 73 19,276 views

Coding for Kids Revisited

Last comment 2 weeks 3 days ago
8 4,426 25,626 views

3 Ways to Use Game-Based Learning

Thu, 10/20/2016 - 06:00
3 776 views

Gamifying Your Class to Meet the Needs of All Learners

Thu, 10/20/2016 - 10:00
4 12 1,744 views

A Student-Led Pokémon Go Project Transforms a School

Mon, 10/17/2016 - 10:00
3 613 10,069 views



5 Ways to Design Effective Rewards for Game-Based Learning

The mindset for game-based learning begins with setting up student expectations for recognition and reward. And remember, this isn't about grades (at least not directly).

6 1,436 12,019 views

All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 2,166 8,164 views

Games in Education: Teacher Takeaways

Matt Farber shares his observations from the Games in Education symposium, where he learned about students as designers, assessment possibilities, and adaptive video games.

376 4,762 views

Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

14 1,266 8,844 views

What You Can Learn About Learning Through Video Game Play

Video game play can go beyond entertainment -- it can mean building on prior knowledge and taking risks with learning in order to grow skills and a greater understanding.

338 3,855 views
Reinventing the Science Fair with Portal 2 Puzzle Maker

Reinventing the Science Fair With Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Editor to engage his students in designing and demonstrating math and science problems through game design.

211 4,989 views

Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 864 10,432 views



Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

17 2,135 17,462 views
A person is holding a smartphone with Pokemon Go showing on their screen. They're taking a picture of someone bent over, holding a coffee cup, and touching a purple rat Pokemon.

Pokémon Go... and Global Success Skills?

Harness the immersive game Pokémon Go to engage your students in the skills required for collaboration, inquiry, written communication, and building culture.

6 586 17,235 views

Video Games in the STEM Classroom

Blogger and teacher Shawn Cornally describes how he came to accept his students' passion for video games and channel some of the titles into his STEM curriculum.

1 191 17,009 views
Silhouette of a boy jumping out of a chess piece

Gamification: Engaging Students With Narrative

Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome.

5 3,719 16,328 views
Schools Use Games for Learning and Assessment

Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 96 15,421 views
Managing Game-Based Learning in the Classroom

Managing In-Class Gameplay

Whatever your classroom management style, in-class games can work when you invoke your usual rules, assign student roles, facilitate effectively, and allow processing time.

3 2,170 14,968 views

Game-Based Storytelling

Blogger Matthew Farber looks at video games as narratives, defines some game development terms, and suggests a range of tools and activities for students to tell their own stories through the gaming medium.

2 1,389 14,514 views