George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

An Alternative to Kahoot for In-Class Review

Last comment 3 weeks 2 days ago
4 4 740 views

Apps to Support Diverse Learners in the Classroom

Last comment 1 week 2 days ago
5 130 41,459 views

The Educational Potential of Pokémon Go

Last comment 2 weeks 6 days ago
2 145 1,973 views

Exploring the World in Your Class

Tue, 02/21/2017 - 06:00
2 566 views

What’s a Gamer Brain and How Can We Harness It in Class?

Tue, 02/07/2017 - 06:00
4 390 3,703 views

Apps to Support Diverse Learners in the Classroom

Mon, 10/19/2015 - 12:00
5 130 41,459 views

Browse

People are outside, walking towards a building that says "Come and Play," and "Welcome to Toy Fair NY 16."
Article

6 Playful Learning Games at Toy Fair

Whether you're teaching about molecular arrangements or parts of speech, consider using games that put playfulness ahead of content delivery, because that's where mastery happens.

1 656 3,699 views
Two young, smiling boys standing in a school hallway wearing white polo shirts have an arm around each other's shoulder and are making the peace sign with their other hand.
Article

Motivating Successful Teamwork With Games

Launch your next student project with laughter through physical, team-building challenges like escaping the room without touching the lava field or cooperating in blindfolded dodgeball.

12 96 7,891 views
A side profile, closeup of a young, female teacher typing while looking at her laptop. She's sitting in her classroom toward the front of the room next to a whiteboard.
Article

Tell Your Story on Digital Learning Day 2016

The fifth annual Digital Learning Day will be on February 17, 2016. Find resources to help you celebrate, tell your story, and support digital learners all year long.

14 6,412 65,150 views
In the background, a lot of young students are playing outside on cement, closed in by their surrounding classrooms. At the forefront, five students are sitting around a small rectangular table with their elbows on the table and their hands raised, smilin
Article

History, Empathy, Systems Thinking, and Gaming

One teacher used a unique social deduction game to build a unit on the Salem Witch Trials that also taught students empathy and systems thinking.  

2 62 11,343 views
A closeup of two young students sitting on the classroom floor, raising their hands.
Article

Big Bucks, No Whammies: Classroom Management via TV Game Shows?

TV game shows and teaching have a lot in common. Both rely on positive reinforcement, encouraging students to make choices, and establishing familiar routines.

2 1,505 10,850 views
Girl laughing sitting with her teacher in front of a computer and robot
article

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 126 28,626 views
Article

Financial Literacy: Make the Money "Real"

To make money less of an abstract concept, give students hands-on financial literacy experiences through simulations, games, and real-world entrepreneurial projects.

6 94 7,891 views

Pages

A photo of a speaker at the iPadalooza conference.
Article

It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

19 675 46,888 views
Article

Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

15 184 46,148 views
Article

K-5 iPad Apps for Remembering (Bloom's Revised Taxonomy, Part 1)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Remembering are covered in this first post of a six-part series. (Updated 10/2013)

6 273 45,654 views
With a blurred background, a student's hand is highlighted hovering over a tablet.
Article

Apps to Support Diverse Learners in the Classroom

Apps can help diverse learners by gamifying their tasks, coaching them on social cues, prioritizing their time, strengthening their math skills, and sharpening their language abilities.

5 130 41,459 views
Article

Gamification in Education

Edutopia blogger Vicki Davis and her high school students are exploring what makes games effective for classroom use. As of this blog, they've come up with six essential elements, but their task is far from complete.

9 861 39,978 views
Using Minecraft as an Educational Tool
Article

The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

11 864 39,238 views
Game-Based Learning Brings the History of Civilization to Life
Article

Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 21 38,991 views

Pages