George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

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Learning by Tinkering

Fri, 12/01/2017 - 06:00
1 194 1,813 views

Coding Across the Curriculum

Wed, 10/18/2017 - 15:28
2 872 11,616 views

Gamifying Your World Language Classes

Fri, 10/13/2017 - 10:00
2 349 6,844 views

Browse

photo of a student playing minecraft
Article

Ideas for Using Minecraft in the Classroom

Minecraft is no longer a new tool in the field of game-based learning. Because Minecraft has such open possibilities and potential, teachers have been experimenting with different ways to use it in the classroom for a while now to teach math...

19 558 125,059 views
Illustration showing a computer and various icons connected to games and gameplay.
Article

Gamifying Your Class to Meet the Needs of All Learners

Introduce game dynamics like leveling up and earning badges into your classroom to boost student engagement.

12 153 17,053 views
Photo of the board game Pandemic
Article

3 Ways to Use Game-Based Learning

There are several strategies for gamifying your classwork, and they’re not mutually exclusive—you can combine them.

8 2,573 29,705 views
A boy looks under a table at school for a hidden game token.
Article

A Student-Led Pokémon Go Project Transforms a School

Inspired by the augmented reality game, students welcome mutants into their school -- and learn about collaboration and the value of art.

4 703 13,917 views
photo of two kids playing a video game
Article

Action Video Gameplay: Benefits and Dangers

While evidence suggests that action video games enhance higher-order brain functions, the violence built into most commercial titles is far from beneficial.

1 55 4,481 views
A person is holding a smartphone with Pokemon Go showing on their screen. They're taking a picture of someone bent over, holding a coffee cup, and touching a purple rat Pokemon.
Article

Pokémon Go... and Global Success Skills?

Harness the immersive game Pokémon Go to engage your students in the skills required for collaboration, inquiry, written communication, and building culture.

6 105 8,475 views
A polar bear is standing on a large area of snow above a large expanse of water.
Article

Climate Change and Game-Based Learning

To learn about complex systems, students explored the basics of game development for a perspective on the causes and effects of global climate change.

2 43 5,561 views

Pages

How to Encourage Collaborative Lesson Planning
Article

There’s No "I" in Teacher: 8 Tips for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

3,446 48,970 views
Game-Based Learning Brings the History of Civilization to Life
Article

Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

5 25 48,505 views
Game controller attached to a blackboard
Article

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

38 652 48,256 views
Article

Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

15 67 46,270 views
Using Games for Classroom Assessment
Article

Using Games for Assessment

While assessment is built into some games, teachers can assess learning after gameplay by having students create a mod or strategy guide, or develop game scenarios.

4,023 45,078 views
Article

K-5 iPad Apps for Remembering (Bloom's Revised Taxonomy, Part 1)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Remembering are covered in this first post of a six-part series. (Updated 10/2013)

6 273 42,620 views
Article

Five Future Technologies That Will Shape Our Classrooms

Nick Grantham of FractusLearning describes how five emerging technologies, despite their science fictional nature, might be used in classrooms of the not-too-distant future.

3 407 40,843 views

Pages