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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Kinect in the Classroom

PBL and game-based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

Discuss

10 Apps for Math Fluency

Last comment 1 week 1 day ago
19 12 85,913 views

Games in the Mathematics Classrooms: There’s an App for That!

Last comment 1 week 2 days ago
8 2 15,305 views

Simulations Can Change the Course of History . . . Classes

Last comment 1 week 6 days ago
4 8 6,009 views

Educational tabletop games: good or bad?

Discussion posted Fri, 08/15/2014 - 03:25
2 0 49 views

10 Apps for Math Fluency

Blog posted Thu, 03/06/2014 - 10:47
19 12 85,913 views

Games in the Mathematics Classrooms: There’s an App for That!

Blog posted Wed, 05/07/2014 - 14:52
8 2 15,305 views

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Gaming the College Admissions Process

College prep and admissions are serious business, but gamifying the process may just help middle and high school students understand the challenges and find solutions.

75 1,650 views
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Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

7 3 1,595 views
Online Math Games Balance Challenge with Mastery Learning
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Mixing it Up with Mangahigh: Using Games to Differentiate Instruction

Guest blogger Kristof Mueller, a teacher at Quest to Learn, uses the online math game site Mangahigh to illustrate three tips for differentiated instruction: pre-assessment, formative assessment, and the Goldilocks Principle of 'just right.'

1 5 3,474 views
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

6 13 14,366 views
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Simulations Can Change the Course of History . . . Classes

Edutopia blogger Matt Levinson shares a professional development tactic from master history teacher Eric Rothschild, describing how, by engaging his AP European history class in role play, he brought the subject to life for the students.

4 8 6,009 views
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What Can Educators Learn from the Gaming Industry?

Guest bloggers Kelly Teng and Cameron Baker, game developers with an interest in education, suggest that the gaming world can teach educators lessons about abstract thinking, enthusiastic engagement, and creative play in pursuit of knowledge.

5 1 6,197 views
Building Formative Assessment into Game-Based Learning
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How a Classroom Game Becomes an Embedded Assessment

Guest blogger Ross Flatt, a sixth grade teacher at Quest to Learn, demonstrates how studying geography with Galactic Mappers can be a viable strategy for embedding assessment in a classroom game.

6 11,080 views

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10 Apps for Math Fluency

Edutopia blogger Monica Burns reviews ten apps, many available for both iOS and Android, that encourage math fluency by engaging elementary students with games to amuse as well as teach.

19 12 85,913 views
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K-5 iPad Apps for Remembering (Bloom's Revised Taxonomy, Part 1)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Remembering are covered in this first post of a six-part series. (Updated 10/2013)

6 9 66,853 views
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48 Ultra-Cool Summer Sites for Kids and Teachers

Ed tech coach Keith Ferrell provides a list of no less than 48 websites to keep kids and teachers happy, productive and learning all summer.

14 12 54,834 views
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Digital Learning Day: Resource Roundup

The fourth annual Digital Learning Day will be on February 4, 2015. We’ve compiled some useful resources to help you celebrate the day with your class and support digital learners all year long.

5 3 51,360 views
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9 Strategies for Motivating Students in Mathematics

Guest blogger Alfred Posamentier, Dean of Mercy College's School of Education, presents nine intrinsic motivation strategies for engaging students in secondary math classes.

10 23 50,421 views
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Ideas for Using Minecraft in the Classroom

Blogger Andrew Miller explores ways to bring game-based learning to the classroom using Minecraft.

9 1 44,412 views
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A Neurologist Makes the Case for the Video Game Model as a Learning Tool

Blogger Judy Willis MD was a neurologist before she became a teacher; she shares some insights about how the brain responds to video games.

158 2 40,563 views

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