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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Don't Forget to Play!

Last comment 3 weeks 6 days ago
16 2,116 18,040 views

Sports for the Mind: From PlayStation to Active Learning

Last comment 4 weeks 1 day ago
3 260 1,014 views

Games Support Multiple Learning Styles

Last comment 3 weeks 4 days ago
10 248 13,175 views

Action Video Gameplay: Benefits and Dangers

Thu, 06/30/2016 - 06:00
116 views

Games Support Multiple Learning Styles

Mon, 02/04/2013 - 15:35
10 248 13,175 views

Don't Forget to Play!

Fri, 08/23/2013 - 17:01
16 2,116 18,040 views

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What Can Educators Learn from the Gaming Industry?

Guest bloggers Kelly Teng and Cameron Baker, game developers with an interest in education, suggest that the gaming world can teach educators lessons about abstract thinking, enthusiastic engagement, and creative play in pursuit of knowledge.

10 3,436 11,148 views
Building Formative Assessment into Game-Based Learning
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How a Classroom Game Becomes an Embedded Assessment

Guest blogger Ross Flatt, a sixth grade teacher at Quest to Learn, demonstrates how studying geography with Galactic Mappers can be a viable strategy for embedding assessment in a classroom game.

1 3,015 19,459 views
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Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

14 2,900 41,959 views
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3 Ways Coding and Gaming Can Enhance Learning

Guest blogger Douglas Kiang, computer science teacher and edtech advocate, shows how the Inform7 language, the Minecraft game and the Maker-friendly Arduino kit can enhance learning in high school, middle school and elementary school classrooms.

6 2,977 12,365 views
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Improving How We Review Edtech: 3 Case Studies

Edutopia blogger Judy Willis looks at three edtech product review sites – EdSurge, ClassroomWindow and CommonSense Media – and compares their usefulness in providing teachers with a comprehensive picture of how to find the best available tools.

5 33 1,419 views
Fostering Creativity and Community with a Platform Video Game
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Sports for the Mind: From PlayStation to Active Learning

Guest blogger Junaid Khan of ChicagoQuest school presents the PlayStation game LittleBigPlanet 2 as a rich source of creative and collaborative learning opportunities, and gives us four tips to maximize learning and assessment.

3 260 1,014 views
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March Madness Meets AP Lit

Guest blogger Brian Sztabnik uses the NCAA bracketing model to whip his AP Lit class into a literature-embracing frenzy as they rank their votes to determine the best poem or novel they've read all year.

9 2,816 22,500 views

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A photo of an elementary-school girl creating a model with colorful sticks.
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Meshing GBL With PBL: Can It Work?

When planning a PBL unit, use GBL elements to teach 21st-century skills, as a modality for lesson content, to differentiate instruction, or with games as products.

1 1,105 12,770 views
Constant Challenges Push Students to Strive for Success
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Challenge Is Constant: The Caterpillar Game and Real-World Math

Guest blogger Alicia Iannucci, a math teacher at Quest to Learn, explains Caterpillar, a game she developed to teach her sixth graders about probability and statistics, as well as the fun real-world skill of game modding.

13 550 12,770 views
Reframing Failure as Iteration Allows Students to Thrive
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Boss Level: Collaborative Student-Led Learning at Quest to Learn

Rachelle Vallon, Guidance Counselor and Wellness Coordinator at NYC's Quest to Learn school, describes the how the Boss Level design challenge incorporates SEL and 21st century skills.

5 485 12,567 views
Woman doing a project with young kids using bananas and Play-Doh with a laptop in the center of the table open to an app
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Hands-On Apps for Diverse Learners

Diverse learners demonstrate engagement and creativity when introduced to interactive, tech-based learning tools through the game jam model of exploration.

2 1,185 12,365 views
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3 Ways Coding and Gaming Can Enhance Learning

Guest blogger Douglas Kiang, computer science teacher and edtech advocate, shows how the Inform7 language, the Minecraft game and the Maker-friendly Arduino kit can enhance learning in high school, middle school and elementary school classrooms.

6 2,977 12,365 views
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Free Tools to Incorporate Game-Based Learning

Edutopia blogger Andrew Miller looks at a few of his favorite game-based learning tools - the ones that cost nothing and are available right now.

8 202 11,959 views
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The Role of Video Games in the English Classroom

Edutopia blogger Terry Heick looks at how video games can function side by side with more traditional texts in the ELA classroom.

9 522 11,959 views

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