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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Satirical Violent Games and Education

Last comment 1 week 1 day ago
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Small, Safe Steps for Introducing Games to the Classroom

Last comment 1 week 18 hours ago
11 68 3,393 views

Using Gaming Principles to Engage Students

Last comment 10 hours 33 min ago
9 150 2,435 views

Learning How to Multiply by Game Play! Free Trial!

Last comment 10 hours 31 min ago
0 0 1 views

Using Gaming Principles to Engage Students

Last comment 10 hours 33 min ago
9 150 2,435 views

Teaching Math through Play in Middle School

Last comment 1 day 9 hours ago
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Gamestar Mechanic: Gamification Made Easy

Andrew Proto, middle school English teacher and former technology instructor, talks about how Gamestar Mechanic can serve as a cool student engagement tool.

10 1 7,409 views
Learning STEM Skills by Designing Video Games (Is School Enough? Series)
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Learning STEM Skills by Designing Video Games

Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

4 1 6,071 views
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How Digital Technology "Broke" Narrative and What it Means for Our Students

Betty Ray, Edutopia's Senior Blog Editor and Community Manager, interviews media theorist Douglas Rushkoff about the changing role of narrative in digital culture and how this affects students.

1 2,989 views
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Games to Teach Financial Literacy

Andrew Miller, Edutopia's resident advocate for game-based learning, teams up with financial literacy expert Brian Page to look at some friendly, engaging options to promote financial literacy among students.

3 1 18,317 views
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An Unprecedented Opportunity for Educational Equity

Neurologist, teacher and Edutopia blogger Judy Willis looks at the opportunities for educational equity presented by the possibilities of digital and online learning.

7 1 2,783 views
John Seely Brown on Motivating Learners (Big Thinkers Series)
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John Seely Brown on Motivating Learners (Big Thinkers Series)

Innovative thinker John Seely Brown, known for his ideas for merging digital culture and education, shares lessons educators can learn from surfers, gamers, and artists on how passion and competitive hunger can drive intrinsic motivation.

3 1 6,689 views
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Free Tools to Incorporate Game-Based Learning

Edutopia blogger Andrew Miller looks at a few of his favorite game-based learning tools - the ones that cost nothing and are available right now.

8 2 10,496 views

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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 1 6,380 views
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The Role of Video Games in the English Classroom

Edutopia blogger Terry Heick looks at how video games can function side by side with more traditional texts in the ELA classroom.

9 1 6,380 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 5 6,071 views
Learning STEM Skills by Designing Video Games (Is School Enough? Series)
video

Learning STEM Skills by Designing Video Games

Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

4 1 6,071 views
blog

Build Reading and Writing Skills with Music

Blogger and author Jeffrey Pflaum explains how his system of musical writing prompts is related to his approach of helping students visualize while reading -- and appreciate and practice creative use of language.

2 1 5,968 views
James Paul Gee on Learning with Video Games
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James Paul Gee on Learning With Video Games

The gaming expert shares insights into why video games are such effective learning tools.

1 2 5,865 views
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James Gee: What Do Video Games Have to Do with Project-Based Learning?

A conversation between John Larmer and David Ross of the Buck Institute about project based learning, video games, and the work of James Paul Gee.

2 5,763 views

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