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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Epic Fail or Win? Gamifying Learning in My Classroom

Last comment 3 weeks 6 days ago
9 435 8,175 views

Gamification: Engaging Students With Narrative

Last comment 1 week 1 day ago
5 716 4,508 views

Imagine This: Creative Play and 21st-Century Learning

Last comment 2 weeks 4 days ago
5 462 6,065 views

Ideas for Using Minecraft in the Classroom

Fri, 04/13/2012 - 13:25
15 660 65,232 views

Gamification: Engaging Students With Narrative

Wed, 04/22/2015 - 12:00
5 716 4,508 views

Interactive Fiction in the Classroom

Tue, 04/14/2015 - 06:00
3 507 4,313 views

Browse

Game-Based Learning Brings the History of Civilization to Life
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Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 509 16,868 views
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Civic Mirror: Simulated Nation Building for Middle Schoolers

Guest blogger Aaron Kaio describes his middle school students' experience with Civic Mirror, an online program that has creatively engaged them in learning about government, law, economics and citizenship.

3 259 3,692 views
Constant Challenges Push Students to Strive for Success
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Challenge Is Constant: The Caterpillar Game and Real-World Math

Guest blogger Alicia Iannucci, a math teacher at Quest to Learn, explains Caterpillar, a game she developed to teach her sixth graders about probability and statistics, as well as the fun real-world skill of game modding.

11 250 8,571 views
Using Minecraft as an Educational Tool
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The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

7 835 32,287 views
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In India, a School that Empowers Students and Teachers

What happens when students and teachers are immersed in an environment that encourages innovation and risk taking?

4 390 9,093 views
Reframing Failure as Iteration Allows Students to Thrive
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Boss Level: Collaborative Student-Led Learning at Quest to Learn

Rachelle Vallon, Guidance Counselor and Wellness Coordinator at NYC's Quest to Learn school, describes the how the Boss Level design challenge incorporates SEL and 21st century skills.

4 339 10,674 views
article

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

3 510 37,822 views

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Free Tools to Incorporate Game-Based Learning

Edutopia blogger Andrew Miller looks at a few of his favorite game-based learning tools - the ones that cost nothing and are available right now.

8 500 10,411 views
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Simulations Can Change the Course of History . . . Classes

Edutopia blogger Matt Levinson shares a professional development tactic from master history teacher Eric Rothschild, describing how, by engaging his AP European history class in role play, he brought the subject to life for the students.

4 443 9,884 views
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Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

6 672 9,620 views
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Game-Based Learning Ideas from ISTE

Edutopia blogger Andrew Miller, fresh from the ISTE conference, shares a few ideas about working with the latest tools for game-based learning.

6 635 9,488 views
article

How to Teach with Technology

Students fire off new lesson plans for the digital classroom.

3 58 9,488 views
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Games Support Multiple Learning Styles

Edutopia blogger Andrew Miller looks at how gaming in the classroom can support visual, kinesthetic, auditory, and read/write learners.

9 475 9,357 views
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3 Ways Coding and Gaming Can Enhance Learning

Guest blogger Douglas Kiang, computer science teacher and edtech advocate, shows how the Inform7 language, the Minecraft game and the Maker-friendly Arduino kit can enhance learning in high school, middle school and elementary school classrooms.

6 1,064 9,093 views

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