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Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Pokemon Go... and Global Success Skills?

Last comment 3 weeks 5 days ago
6 71 16,622 views

Pokemon Go... and Global Success Skills?

Tue, 08/02/2016 - 12:00
6 71 16,622 views

Games in the Mathematics Classrooms: There’s an App for That!

Wed, 05/07/2014 - 14:52
15 2,901 44,053 views

10 Typing games that rock

Mon, 05/26/2014 - 00:28
7 1,773 views

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What You Can Learn About Learning Through Video Game Play

Video game play can go beyond entertainment -- it can mean building on prior knowledge and taking risks with learning in order to grow skills and a greater understanding.

338 3,989 views
Reinventing the Science Fair with Portal 2 Puzzle Maker
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Reinventing the Science Fair With Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Editor to engage his students in designing and demonstrating math and science problems through game design.

210 4,876 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 863 10,417 views
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Gaming the College Admissions Process

College prep and admissions are serious business, but gamifying the process may just help middle and high school students understand the challenges and find solutions.

113 7,535 views
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Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

7 484 3,767 views
Online Math Games Balance Challenge with Mastery Learning
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Mixing it Up with Mangahigh: Using Games to Differentiate Instruction

Guest blogger Kristof Mueller, a teacher at Quest to Learn, uses the online math game site Mangahigh to illustrate three tips for differentiated instruction: pre-assessment, formative assessment, and the Goldilocks Principle of 'just right.'

1 157 11,746 views
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

6 2,199 20,390 views

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Revolution, Responsibility, and Football: Teaching Financial Literacy to Middle Schoolers

In the second installment of this series, guest blogger Brian Page offers three more financial literacy resources, this time focusing on an educational site and two online games to engage middle schoolers in understanding personal finances.

2 1,475 17,509 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

17 2,133 17,287 views
A person is holding a smartphone with Pokemon Go showing on their screen. They're taking a picture of someone bent over, holding a coffee cup, and touching a purple rat Pokemon.
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Pokemon Go... and Global Success Skills?

Harness the immersive game Pokemon Go to engage your students in the skills required for collaboration, inquiry, written communication, and building culture.

6 71 16,622 views
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Video Games in the STEM Classroom

Blogger and teacher Shawn Cornally describes how he came to accept his students' passion for video games and channel some of the titles into his STEM curriculum.

1 188 16,401 views
Silhouette of a boy jumping out of a chess piece
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Gamification: Engaging Students With Narrative

Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome.

5 3,718 15,957 views
Schools Use Games for Learning and Assessment
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Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 96 15,514 views
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Games Support Multiple Learning Styles

Edutopia blogger Andrew Miller looks at how gaming in the classroom can support visual, kinesthetic, auditory, and read/write learners.

10 248 14,406 views

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