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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.


3 Classroom Tools to Measure Student Learning

Last comment 5 hours 10 min ago
12 3,109 30,993 views

Points, Champions, and Leveling Up: A Different Classroom "eXPerience"

Last comment 5 days 20 hours ago
11 531 3,036 views

10 Apps for Math Fluency

Last comment 5 days 3 hours ago
34 4,267 177,013 views

3 Classroom Tools to Measure Student Learning

Mon, 09/07/2015 - 10:00
12 3,109 30,993 views

Level-Up With 5 High School Novels About Games

Fri, 10/09/2015 - 12:00



Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

14 964 5,432 views

What You Can Learn About Learning Through Video Game Play

Video game play can go beyond entertainment -- it can mean building on prior knowledge and taking risks with learning in order to grow skills and a greater understanding.

75 3,515 views
Reinventing the Science Fair with Portal 2 Puzzle Maker

Reinventing the Science Fair With Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Editor to engage his students in designing and demonstrating math and science problems through game design.

178 2,077 views

Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 838 7,839 views

Gaming the College Admissions Process

College prep and admissions are serious business, but gamifying the process may just help middle and high school students understand the challenges and find solutions.

98 5,912 views

Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

7 257 2,556 views
Online Math Games Balance Challenge with Mastery Learning

Mixing it Up with Mangahigh: Using Games to Differentiate Instruction

Guest blogger Kristof Mueller, a teacher at Quest to Learn, uses the online math game site Mangahigh to illustrate three tips for differentiated instruction: pre-assessment, formative assessment, and the Goldilocks Principle of 'just right.'

1 100 8,153 views



Recreational and Educational Value of Math Puzzles

NASA scientist and math educator Deepak Kulkarni, Ph.D. looks at the recreational and educational value of math puzzles, with a special focus on the algebraic teaching potential of OkiDoku.

11 666 17,893 views

Gamifying Student Engagement

Social studies teacher and ed tech adjunct Matthew Farber outlines the basics of gamification and suggests how they can be used to engage students in a game-centric world.

8 337 17,893 views
Building Formative Assessment into Game-Based Learning

How a Classroom Game Becomes an Embedded Assessment

Guest blogger Ross Flatt, a sixth grade teacher at Quest to Learn, demonstrates how studying geography with Galactic Mappers can be a viable strategy for embedding assessment in a classroom game.

1 2,848 17,573 views

March Madness Meets AP Lit

Guest blogger Brian Sztabnik uses the NCAA bracketing model to whip his AP Lit class into a literature-embracing frenzy as they rank their votes to determine the best poem or novel they've read all year.

9 2,727 17,573 views

Use Game-Based Learning to Teach Civics

Blogger Andrew Miller visits the world of game-based learning to help civics students get a feel for how government really works.

4 74 16,455 views

Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

13 2,115 16,295 views

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 297 16,136 views