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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Action Video Gameplay: Benefits and Dangers

Last comment 2 weeks 4 days ago
1 110 1,018 views

New Tools for Interactive Fiction and Engaged Writing

Last comment 1 week 3 days ago
8 1,881 8,536 views

10 Apps for Math Fluency

Last comment 3 weeks 2 days ago
31 5,117 261,905 views

Browse

Illio of Pi with math symbols
blog

How to Celebrate Pi Day in Your Classroom

Just in time for Pi Day, here's a resource for games, videos, and information to help your students have fun with this amazing mathematical concept.

5 1,060 7,703 views
Illio of a man wearing a top hat, glasses, moustache, and bow tie
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Game Face On: Gamification for Engaging Teachers in PD

By gamifying their school's PD, two educators motivated and engaged their faculty to master the challenges of learning how to teach in a 1:1 environment.

3 450 4,554 views
A photo of a speaker at the iPadalooza conference.
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It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

19 5,170 32,868 views
An illustration of someone playing a video game with an old-school joystick.
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Strategies to Level Up Learning

The platform model of game-based learning resources can help non-gaming teachers vet appropriate classroom games, provide student performance analytics, and include lesson plan ideas.

367 5,621 views
A photo of 2 elementary-school boys going under a limbo bar.
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Incentivizing Your Class: The Engagement-Based Classroom Management Model

Invite your students to participate in a behavioral model that helps them level up with their engagement and attitude -- much like a video game.

6 6,760 73,433 views
A photo of a middle-school student working on a tablet.
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4 Best Practices in Implementing GBL

For successful gamification, build the excitement, use the data you collect, make the game fun for all students, and never underestimate the value of play.

3 1,855 7,911 views
A photo of 2 young boys sitting in a big easy chair, playing games on their tablets.
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Engaging Students with Social Game Mechanics

In-class games can build social-emotional, collaboration, and problem-solving skills when they bring students face-to-face for trading, arguing, judging, persuading, guessing, and bluffing.

4 881 5,205 views

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Coding for Kids Revisited

Learn about six new or improved resources designed especially to help elementary school students learn and develop coding skills.

7 4,424 24,963 views
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A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 464 24,963 views
Girl laughing sitting with her teacher in front of a computer and robot
article

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 310 24,547 views
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K-5 iPad Apps for Evaluating (Bloom's Revised Taxonomy, Part 5)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fifth post of a six-part series.

36 24,131 views
The Sound of Learning: Albano Berberi
video

The Sound of Learning: Albano Berberi

Assistive technology helps a blind computer science student and devoted gamer pursue his passions.

4 50 23,923 views
blog

March Madness Meets AP Lit

Guest blogger Brian Sztabnik uses the NCAA bracketing model to whip his AP Lit class into a literature-embracing frenzy as they rank their votes to determine the best poem or novel they've read all year.

9 2,816 22,883 views
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8 Play-Based Strategies to Engage Youth in Learning

Play is something that comes naturally to young people, so why not enhance their learning opportunities by engaging them to play with purpose?

2 3,793 21,427 views

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