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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Reinventing the Science Fair with Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Maker to engage his students in demonstrating math and science problems through game design.

Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

Kinect in the Classroom

PBL and game-based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

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Reframing Failure as Iteration Allows Students to Thrive
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Boss Level: Collaborative Student-Led Learning at Quest to Learn

Rachelle Vallon, Guidance Counselor and Wellness Coordinator at NYC's Quest to Learn school, describes the how the Boss Level design challenge incorporates SEL and 21st century skills.

3 2 6,287 views
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Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

2 16 22,542 views
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9 Strategies for Motivating Students in Mathematics

Guest blogger Alfred Posamentier, Dean of Mercy College's School of Education, presents nine intrinsic motivation strategies for engaging students in secondary math classes.

10 17 54,829 views
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From Brooklyn Castle to Ivory Tower: A Young Chess Master Celebrates Her Teachers

Rochelle Ballantyne, a junior high chess wizard featured in the film 'Brooklyn Castle,' is now an 18-year-old, full-scholarship, Stanford undergrad reflecting on the ways in which her teachers helped her succeed.

2 1 1,868 views
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Game-Based Learning in Practice

Teacher and edtech leader Matthew Farber shows what game-based learning looks like in practice when applied to middle school classrooms.

11 14,637 views
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Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

3 1 8,153 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

13 4 14,047 views

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The Sound of Learning: Albano Berberi
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The Sound of Learning: Albano Berberi

Assistive technology helps a blind computer science student and devoted gamer pursue his passions.

4 13,949 views
James Paul Gee on Grading with Games
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Big Thinkers: James Paul Gee on Grading with Games

An Arizona State University professor sees a bright future for video games in the learning process -- in and out of school.

22 2 13,556 views
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Use Game-Based Learning to Teach Civics

Blogger Andrew Miller visits the world of game-based learning to help civics students get a feel for how government really works.

4 2 13,261 views
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Game-Based Learning to Teach and Assess 21st Century Skills

Edutopia blogger Andrew Miller considers Game-Based Learning by reviewing some of the popular gaming titles with an educator's eye on enhancing the development of 21st century skills.

13 13,065 views
Building Formative Assessment into Game-Based Learning
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How a Classroom Game Becomes an Embedded Assessment

Guest blogger Ross Flatt, a sixth grade teacher at Quest to Learn, demonstrates how studying geography with Galactic Mappers can be a viable strategy for embedding assessment in a classroom game.

8 12,181 views
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Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 1 11,886 views
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Gamification in Education

Edutopia blogger Vicki Davis and her high school students are exploring what makes games effective for classroom use. As of this blog, they've come up with six essential elements, but their task is far from complete.

4 1 10,707 views

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