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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Epic Fail or Win? Gamifying Learning in My Classroom

Last comment 1 week 4 days ago
15 512 10,963 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 2 days 22 hours ago
18 1,402 70,246 views

Managing In-Class Gameplay

Last comment 3 days 21 hours ago
2 183 4,482 views

Students as Designers: Game Jams!

Fri, 07/03/2015 - 10:00
1 401 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
29 9,372 154,682 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Tue, 07/03/2012 - 12:08
18 1,402 70,246 views

Browse

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Design Challenge: DIY Assistive Game Controllers

Here are four of many possible ways for transforming standard video games into assistive technology tools that students of any ability can enjoy.

191 702 views
Learning Happens by Doing
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The Boss Level Challenge: Designing and Doing

With passion, timing, desirable goals, strategic alliances, and careful scheduling, Quest to Learn's intensive PBL "Boss Level" challenge can succeed for any school and grade.

3 224 4,498 views
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8 Play-Based Strategies to Engage Youth in Learning

Play is something that comes naturally to young people, so why not enhance their learning opportunities by engaging them to play with purpose?

2 1,144 17,281 views
blog

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

22 805 13,909 views
blog

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 673 18,123 views
blog

5 Ways to Design Effective Rewards for Game-Based Learning

The mindset for game-based learning begins with setting up student expectations for recognition and reward. And remember, this isn't about grades (at least not directly).

6 412 7,027 views
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All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 715 4,357 views

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Game-Based Learning Brings the History of Civilization to Life
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Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 517 22,198 views
Schools Use Games for Learning and Assessment
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Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 68 21,495 views
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K-5 iPad Apps for Evaluating (Bloom's Revised Taxonomy, Part 5)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fifth post of a six-part series.

154 20,652 views
The Sound of Learning: Albano Berberi
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The Sound of Learning: Albano Berberi

Assistive technology helps a blind computer science student and devoted gamer pursue his passions.

4 32 20,231 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

13 1,319 19,388 views
How to Encourage Collaborative Lesson Planning
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There’s No "I" in Teacher: 8 Rules of Thumb for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

1,103 19,107 views
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Gamifying Student Engagement

Social studies teacher and ed tech adjunct Matthew Farber outlines the basics of gamification and suggests how they can be used to engage students in a game-centric world.

8 792 18,264 views

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