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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Don't Forget to Play!

Last comment 3 weeks 15 hours ago
16 2,116 17,965 views

10 Apps for Math Fluency

Last comment 1 day 3 hours ago
31 5,007 247,470 views

Sports for the Mind: From PlayStation to Active Learning

Last comment 3 weeks 2 days ago
3 260 1,009 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
31 5,007 247,470 views

Games Support Multiple Learning Styles

Mon, 02/04/2013 - 15:35
10 248 12,918 views

Don't Forget to Play!

Fri, 08/23/2013 - 17:01
16 2,116 17,965 views

Browse

"Rolling Out" a Game in the Classroom
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"Rolling Out" a Game

Teachers have a number of options for introducing students to a new game-based lesson, including the fishbowl, playing together, and beginning with a simplified version.

1,322 6,863 views
Silhouette of a boy jumping out of a chess piece
blog

Gamification: Engaging Students With Narrative

Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome.

5 3,707 15,946 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

5 970 9,487 views
Game controller attached to a blackboard
blog

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

32 1,471 27,452 views
A man and boy reading on the lawn in the backyard
blog

Imagine This: Creative Play and 21st-Century Learning

Reimagine learning through play, whether children or students are building with recycled materials, playing social justice or health-themed games, or growing their own garden.

7 1,823 7,267 views
Older girl pointing at something in a net held by a younger girl in a forest
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Reconnecting Adults With Playful Learning

Creativity and self-expression are the keys to helping adults understand how playful learning can enrich the experience of the children in their world.

2 1,785 3,432 views
Illio of Pi with math symbols
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How to Celebrate Pi Day in Your Classroom

Just in time for Pi Day, here's a resource for games, videos, and information to help your students have fun with this amazing mathematical concept.

5 1,060 7,468 views

Pages

How to Encourage Collaborative Lesson Planning
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There’s No "I" in Teacher: 8 Tips for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

12,160 30,883 views
A photo of a speaker at the iPadalooza conference.
blog

It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

19 5,172 30,681 views
blog

K-5 iPad Apps for Analyzing (Bloom's Revised Taxonomy, Part 4)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Analyzing are reviewed in this fourth post of a six-part series.

2 43 30,076 views
Game controller attached to a blackboard
blog

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

32 1,471 27,452 views
blog

K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

60 27,048 views
blog

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 411 26,443 views
blog

K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 94 26,443 views

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