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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

New Tools for Interactive Fiction and Engaged Writing

Last comment 1 week 5 days ago
6 980 6,227 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 2 weeks 1 day ago
30 3,539 87,721 views

Tell Your Story on Digital Learning Day 2016

Last comment 1 week 6 days ago
14 6,418 81,180 views

Motivating Successful Teamwork With Games

Tue, 03/01/2016 - 06:00
13 932 6,917 views

Boss Level: Collaborative Student-Led Learning at Quest to Learn

Tue, 11/12/2013 - 11:05
5 485 12,889 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
28 4,664 232,960 views

Browse

Silhouette of a boy jumping out of a chess piece
blog

Gamification: Engaging Students With Narrative

Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome.

5 3,683 15,774 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

5 966 8,849 views
Game controller attached to a blackboard
blog

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

32 1,449 24,239 views
A man and boy reading on the lawn in the backyard
blog

Imagine This: Creative Play and 21st-Century Learning

Reimagine learning through play, whether children or students are building with recycled materials, playing social justice or health-themed games, or growing their own garden.

7 1,824 7,118 views
Older girl pointing at something in a net held by a younger girl in a forest
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Reconnecting Adults With Playful Learning

Creativity and self-expression are the keys to helping adults understand how playful learning can enrich the experience of the children in their world.

2 1,787 3,458 views
Illio of Pi with math symbols
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How to Celebrate Pi Day in Your Classroom

Just in time for Pi Day, here's a resource for games, videos, and information to help your students have fun with this amazing mathematical concept.

5 1,057 8,272 views
Illio of a man wearing a top hat, glasses, moustache, and bow tie
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Game Face On: Gamification for Engaging Teachers in PD

By gamifying their school's PD, two educators motivated and engaged their faculty to master the challenges of learning how to teach in a 1:1 environment.

3 450 4,554 views

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With a blurred background, a student's hand is highlighted hovering over a tablet.
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Apps to Support Diverse Learners in the Classroom

Apps can help diverse learners by gamifying their tasks, coaching them on social cues, prioritizing their time, strengthening their math skills, and sharpening their language abilities.

4 5,992 30,202 views
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K-5 iPad Apps for Analyzing (Bloom's Revised Taxonomy, Part 4)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Analyzing are reviewed in this fourth post of a six-part series.

2 43 29,240 views
A photo of a speaker at the iPadalooza conference.
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It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

19 5,175 29,048 views
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K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 94 26,932 views
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K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

60 26,355 views
blog

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 613,712 25,585 views
Photo of student at keyboard
blog

Calling All Learners and Teachers for Hour of Code 2015

Generate excitement about coding and expose students to computer science by participating in Hour of Code during Computer Science Education Week.

5 4,948 25,008 views

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