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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Strategies to Level Up Learning

The platform model of game-based learning resources can help non-gaming teachers vet appropriate classroom games, provide student performance analytics, and include lesson plan ideas.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

It's Time to Make Learning Fun Again . . . Even for Adults

Last comment 2 weeks 1 day ago
19 581 11,434 views

The 8 Minutes That Matter Most

Last comment 3 weeks 2 hours ago
20 3,998 132,237 views

Incentivizing Your Class: The Engagement-Based Classroom Management Model

Last comment 1 week 2 days ago
2 671 30,740 views

Digital Learning Day: Resource Roundup

Tue, 03/03/2015 - 10:02
6 3,924 327 views

How to Celebrate Pi Day in Your Classroom

Tue, 03/03/2015 - 12:00
2 394 views

Boss Level: Collaborative Student-Led Learning at Quest to Learn

Tue, 11/12/2013 - 11:05
4 443 10,462 views

Browse

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8 Play-Based Strategies to Engage Youth in Learning

Play is something that comes naturally to young people, so why not enhance their learning opportunities by engaging them to play with purpose?

2 1,186 16,667 views
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Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

22 756 13,504 views
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A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 644 13,747 views
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5 Ways to Design Effective Rewards for Game-Based Learning

The mindset for game-based learning begins with setting up student expectations for recognition and reward. And remember, this isn't about grades (at least not directly).

6 404 6,327 views
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All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 703 4,134 views
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Games in Education: Teacher Takeaways

Matt Farber shares his observations from the Games in Education symposium, where he learned about students as designers, assessment possibilities, and adaptive video games.

272 3,283 views
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Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

14 322 5,594 views

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Games to Teach Financial Literacy

Andrew Miller, Edutopia's resident advocate for game-based learning, teams up with financial literacy expert Brian Page to look at some friendly, engaging options to promote financial literacy among students.

4 451 23,236 views
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K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 300 21,898 views
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Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

7 903 21,776 views
blog

K-5 iPad Apps for Analyzing (Bloom's Revised Taxonomy, Part 4)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Analyzing are reviewed in this fourth post of a six-part series.

2 161 21,654 views
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K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

182 20,438 views
Schools Use Games for Learning and Assessment
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Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 65 20,316 views
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Teaching Tools: Using Online Simulations and Games

Online simulations and games are a new frontier for many classroom teachers.

42 183 19,830 views

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