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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

10 Apps for Math Fluency

Last comment 1 week 5 days ago
18 4,407 206,637 views

History, Empathy, Systems Thinking, and Gaming

Last comment 2 weeks 6 days ago
2 405 5,567 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 1 week 6 days ago
20 3,491 83,618 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
18 4,407 206,637 views

Improving How We Review Edtech: 3 Case Studies

Fri, 04/18/2014 - 06:09
5 33 1,783 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Tue, 07/03/2012 - 12:08
20 3,491 83,618 views

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K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

60 24,782 views
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Comprehensive Assessment: What Experts Say

Educators and researchers share their views on why authentic assessment is a critical piece of the learning process.

27 10,341 views
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Reinventing Education One Tweet at a Time

Educators at 140Edu in New York discuss the power of the real-time Internet to make lasting change in education.

2 264 891 views
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K-5 iPad Apps for Remembering (Bloom's Revised Taxonomy, Part 1)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Remembering are covered in this first post of a six-part series. (Updated 10/2013)

6 286 85,757 views
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Report from EduBloggerCon at ISTE11: Trends and Tools

News from this year includes student-centered narratives, open-source digital learning toolkits, flipped classrooms and more.

3 135 1,961 views
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Making Lessons Come Alive in the Classroom with the Xbox Kinect

How one educator uses the popular video game platform to increase student engagement.

8 144 5,170 views
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Students Design Games and Software Tools to Tackle Real-World Problems

Blogger Suzie Boss highlights the students and their winning projects at this year’s Microsoft Imagine Cup.

1 274 2,496 views

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Unlocking Learning Mastery

Blogger Terry Heick (@terryheick on Twitter) compares education to gaming and discovers that, by restoring the missing excitement about learning, there could be a lot more winners.

3 103 3,209 views
Common Sense Tips for Digital Generation Parents
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Common Sense Tips for Digital Generation Parents

Five practical pointers from Common Sense Media to help parents understand and manage the lives of their digital kids.

2 56 3,209 views
Reinventing the Science Fair with Portal 2 Puzzle Maker
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Reinventing the Science Fair With Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Editor to engage his students in designing and demonstrating math and science problems through game design.

207 3,031 views
blog

How Digital Technology "Broke" Narrative and What it Means for Our Students

Betty Ray, Edutopia's Senior Blog Editor and Community Manager, interviews media theorist Douglas Rushkoff about the changing role of narrative in digital culture and how this affects students.

1 449 2,852 views
blog

Teach At-Risk Students in Leadership and Language Arts with. . . World of Warcraft?

Edutopia blogger Todd Finley speaks with IT coordinator Lucas Gillispie about his pioneering work with incorporating MMORPGs into the public school curriculum.

3 161 2,852 views
blog

A New Community and Resources for Games for Learning

Blogger Andrew Miller rolls out Edutopia's new Games for Learning Community with an overview of how gaming has been, and can be, used in educational settings.

8 252 2,852 views
blog

Nerdy Gift Ideas

Blogger Nicholas Provenzano previews five must-have holiday gifts for that special nerd in your life.

4 2,674 views

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