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Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Pokemon Go... and Global Success Skills?

Last comment 3 weeks 1 day ago
6 71 16,566 views

Pokemon Go... and Global Success Skills?

Tue, 08/02/2016 - 12:00
6 71 16,566 views

Games in the Mathematics Classrooms: There’s an App for That!

Wed, 05/07/2014 - 14:52
15 2,901 43,905 views

10 Typing games that rock

Mon, 05/26/2014 - 00:28
7 1,765 views

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Made With Play: Game-Based Learning Resources

Resources by Topic: Game-Like Learning Principles Commercial Games in the Classroom Other Edutopia Resources on GBL

4 623 64,864 views
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9 Strategies for Motivating Students in Mathematics

Guest blogger Alfred Posamentier, Dean of Mercy College's School of Education, presents nine intrinsic motivation strategies for engaging students in secondary math classes.

10 6,688 206,949 views
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From Brooklyn Castle to Ivory Tower: A Young Chess Master Celebrates Her Teachers

Rochelle Ballantyne, a junior high chess wizard featured in the film 'Brooklyn Castle,' is now an 18-year-old, full-scholarship, Stanford undergrad reflecting on the ways in which her teachers helped her succeed.

2 333 3,309 views
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Game-Based Learning in Practice

Teacher and edtech leader Matthew Farber shows what game-based learning looks like in practice when applied to middle school classrooms.

12 269 21,646 views
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Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

7 891 9,498 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

17 2,133 17,450 views
Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)
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Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)

Game-based learning scholar Kurt Squire explores how to leverage young people's interest in social networks, gaming, and new forms of media to foster deeper connections to civic and political life and greater youth involvement in the community.

3 159 11,486 views

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Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)
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Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)

Katie Salen, executive director of nonprofit design studio Institute of Play, offers a look inside the ground-breaking school in New York City that she co-founded, Quest to Learn. The school uses core principles of game design as a framework to help students...

614 10,161 views
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Game-Based Learning Ideas from ISTE

Edutopia blogger Andrew Miller, fresh from the ISTE conference, shares a few ideas about working with the latest tools for game-based learning.

6 871 10,161 views
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Kinect in the Classroom

PBL and game based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

8 547 10,161 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

6 987 9,940 views
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How to Teach with Technology

Students fire off new lesson plans for the digital classroom.

3 25 9,940 views
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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 372 9,719 views
blog

Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

7 891 9,498 views

Pages