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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

New Tools for Interactive Fiction and Engaged Writing

Last comment 1 week 3 days ago
6 980 6,033 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 1 week 6 days ago
30 3,539 87,333 views

10 Apps for Math Fluency

Last comment 6 days 20 hours ago
28 4,664 232,824 views

Motivating Successful Teamwork With Games

Tue, 03/01/2016 - 06:00
13 932 6,904 views

Boss Level: Collaborative Student-Led Learning at Quest to Learn

Tue, 11/12/2013 - 11:05
5 485 13,042 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
28 4,664 232,824 views

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Game-Based Learning in Practice

Teacher and edtech leader Matthew Farber shows what game-based learning looks like in practice when applied to middle school classrooms.

12 269 20,905 views
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Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

7 888 10,740 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

13 2,116 16,110 views
Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)
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Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)

Game-based learning scholar Kurt Squire explores how to leverage young people's interest in social networks, gaming, and new forms of media to foster deeper connections to civic and political life and greater youth involvement in the community.

3 157 9,973 views
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Games Can Make "Real Life" More Rewarding

Edutopia blogger Mary Beth Hertz reflects on author Jane McGonigal's suggestion that a game-based view of real life opens the door for new incentive to improve and succeed.

13 304 4,028 views
Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)
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Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)

Katie Salen, executive director of nonprofit design studio Institute of Play, offers a look inside the ground-breaking school in New York City that she co-founded, Quest to Learn. The school uses core principles of game design as a framework to...

588 9,398 views
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Gaming for Social Good

Teacher and edtech leader Matthew Farber introduces us to the world of gaming for social good.

3 617 5,370 views

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Game-Based Learning Ideas from ISTE

Edutopia blogger Andrew Miller, fresh from the ISTE conference, shares a few ideas about working with the latest tools for game-based learning.

6 871 9,206 views
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Games and the Common Core: Two Movements That Need Each Other

Milton Chen, Senior Fellow with GLEF, suggests that the game-based learning and Common Core movements could be mutually beneficial to one another.

9 176 9,206 views
Learning STEM Skills by Designing Video Games (Is School Enough? Series)
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Learning STEM Skills by Designing Video Games

Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

5 280 9,206 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 863 9,014 views
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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 372 9,014 views
A closeup of two young students sitting on the classroom floor, raising their hands.
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Big Bucks, No Whammies: Classroom Management via TV Game Shows?

TV game shows and teaching have a lot in common. Both rely on positive reinforcement, encouraging students to make choices, and establishing familiar routines.

2 1,520 8,822 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

5 966 8,822 views

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