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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Action Video Gameplay: Benefits and Dangers

Last comment 1 week 6 days ago
1 110 908 views

10 Apps for Math Fluency

Last comment 2 weeks 4 days ago
31 5,117 259,155 views

New Tools for Interactive Fiction and Engaged Writing

Last comment 5 days 8 hours ago
8 1,015 8,480 views

New Tools for Interactive Fiction and Engaged Writing

Fri, 04/15/2016 - 10:00
8 1,015 8,480 views

Interactive Fiction in the Classroom

Tue, 04/14/2015 - 06:00
6 970 9,514 views

Big Thinkers on Education

Thu, 01/28/2010 - 10:31
3 1,038 45,088 views

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9 Strategies for Motivating Students in Mathematics

Guest blogger Alfred Posamentier, Dean of Mercy College's School of Education, presents nine intrinsic motivation strategies for engaging students in secondary math classes.

10 6,659 183,663 views
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From Brooklyn Castle to Ivory Tower: A Young Chess Master Celebrates Her Teachers

Rochelle Ballantyne, a junior high chess wizard featured in the film 'Brooklyn Castle,' is now an 18-year-old, full-scholarship, Stanford undergrad reflecting on the ways in which her teachers helped her succeed.

2 333 3,103 views
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Game-Based Learning in Practice

Teacher and edtech leader Matthew Farber shows what game-based learning looks like in practice when applied to middle school classrooms.

12 269 20,476 views
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Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

7 889 9,928 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

16 2,135 17,374 views
Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)
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Kurt Squire on Civic Engagement Through Digital Games (Big Thinkers Series)

Game-based learning scholar Kurt Squire explores how to leverage young people's interest in social networks, gaming, and new forms of media to foster deeper connections to civic and political life and greater youth involvement in the community.

3 159 10,341 views
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Games Can Make "Real Life" More Rewarding

Edutopia blogger Mary Beth Hertz reflects on author Jane McGonigal's suggestion that a game-based view of real life opens the door for new incentive to improve and succeed.

13 304 4,551 views

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Kinect in the Classroom

PBL and game based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

8 547 9,928 views
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Game-Based Learning Ideas from ISTE

Edutopia blogger Andrew Miller, fresh from the ISTE conference, shares a few ideas about working with the latest tools for game-based learning.

6 871 9,721 views
Two girls are sitting, building a house with popsicle sticks on a table with a white and blue checkered cover.
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How Games Can Extend Learning After the Bell

Games can provide ideal conditions for informal learning. Strong, immersive engagement means that students may not require (or desire) a classroom setting for learning.

1 868 9,514 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

6 970 9,514 views
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Games and the Common Core: Two Movements That Need Each Other

Milton Chen, Senior Fellow with GLEF, suggests that the game-based learning and Common Core movements could be mutually beneficial to one another.

9 178 9,514 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 863 9,307 views
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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 372 9,307 views

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