Explore videos that showcase evidence-based learning practices in K-12 schools, and see our core strategies and key topics in action.
Allowing students to move the furniture can help you differentiate instruction and give your students more agency in their learning.
School 21 develops confident students who can articulate their thoughts and learning with strategies like discussion guidelines and roles and structured talk tasks.
Educator Kate Summers engages her students by asking them to "teach back" chemistry concepts to their peers via online demonstrations created with tech tools like Google Docs, Keynote, and PowerPoint.
Critical thinking, risk taking, and collaboration are just some of the areas where Bates Middle School educators report big improvements since integrating the arts.
Starting with four hand-me-down cameras and four donated computers, high school teacher Jim Sill and his students built a successful media production business.
When low scores on the 2000 PISA exams revealed the inequities in their education system, many German states began to make comprehensive efforts to improve it.
This high-quality professional development program consisting of 200 hours of training spread over two years has consistently demonstrated positive impacts on student achievement.
Using tech tools and games, second-grade teacher Robert Pronovost tailors math instruction to match students' individual learning styles.
Fifth-grade teacher Nicole Dalesio keeps her class motivated to learn by encouraging them to create multimedia presentations and projects using technology tools on the Web.
In Shanghai, China, every low-performing school is assigned a team of master teachers and administrators to provide weekly guidance and mentorship.
At this high school in Texas, where every class is project-based, there is a commitment to a consistent process, a focus on relationships, and a commitment to relevance and rigor.
High school computer science teacher Ben Chun's students gain programming literacy and collaboration skills as they work in teams to build video games for elementary school students.
Imagine a safe space where students with autism can go to calm their bodies and then get back to the business of learning.