Explore videos that showcase evidence-based learning practices in K-12 schools, and see our core strategies and key topics in action.
School 21 develops confident students who can articulate their thoughts and learning with strategies like discussion guidelines and roles and structured talk tasks.
Nashville Big Picture High School shares many ways to build intentional relationships with students -- strategies that can work at schools of any size.
When teachers survey their classes at Trinidad Garza Early College High School, students see how their opinions matter and have a direct impact on instruction.
Resilience and Grit
In rural New Hampshire, fifth-grade teacher Amy Lyon has created a curriculum based on researcher Angela Duckworth’s ideas about grit. Students set and work toward their own long-term goals, learning valuable lessons about dealing with frustration...
Social and Emotional Learning
In the second of her two-part series about grit, guest blogger Vicki Zakrzewski looks at how to encourage self-perception and emotional management in an academic setting, with help from Edutopia's video team.
Guest blogger Junaid Khan of ChicagoQuest school presents the PlayStation game LittleBigPlanet 2 as a rich source of creative and collaborative learning opportunities, and gives us four tips to maximize learning and assessment.
High school student Shayanna develops her talents at Youth Speaks, a nonprofit that creates a safe space for young people to explore their writing and performance skills in the service of bettering their communities.
Science teacher Leah Hirsch inspires students' need to know with a microscopic, absent-minded doctor lost in a patient's body who sends the class communiques to help him diagnose and cure.
Teachers at Sammamish High in Washington share their difficulties and triumphs as their school moves from traditional delivery of instruction to schoolwide problem-based learning.
Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.
Guest blogger Alicia Iannucci, a math teacher at Quest to Learn, explains Caterpillar, a game she developed to teach her sixth graders about probability and statistics, as well as the fun real-world skill of game modding.
At People Serving People, a homeless shelter in Minneapolis, local design firms and educators work together to show kids how design thinking can help them make a difference in their neighborhoods
Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.