I'm Stephanie, the community and social media manager for an ed-tech startup called Classcraft, and I'm wondering what methods teachers are finding effective for increasing engagement and participation in the classroom.
Do you find students' lack of interest to be a challenge? How do you combat that problem?
For those wondering, Classcraft is a free, web-based role-playing game that teachers and students play together over an lesson plan, in any grade level (with the teacher having to change his style). It's one way that gamification is paying off in the classroom.
What strategies are you using?
This post was created by a member of Edutopia's community. If you have your own #eduawesome tips, strategies, and ideas for improving education, share them with us.