George Lucas Educational Foundation

Classroom Technology

Join the conversation about edtech, and find info about technology tools that can help address specific teaching and learning goals in the classroom.

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Google for Educators: The Best Features for Busy Teachers

These tools from Google for Educators, whether old and familiar or new and improved, will keep teachers and students inspired, inventive, and organized.

The Flipped Class: Which Tech Tools Are Right For You?

Flipped-Learning Toolkit: Let's Talk Tech

Four content-creation tool categories -- screencasting, tablets, document cameras, and video cameras -- will help your students take flipped learning outside of the classroom.

What Edtech Can You Trust?

Education needs reliable standards for validating edtech product claims. In addition to Edutopia, Judy Willis suggests Consumer Reports, Graphite, the British Education Index, and WhatWorksClearinghouse.

Building Your EdTech Ecosystem

A learning environment is a delicate balance of mutable elements, requiring a nurturing teacher and ongoing evaluation of information handling, content creation, and results.

Technology and Teaching: Finding a Balance

Andrew Marcinek suggests a thoughtful course correction for teachers who are integrating technology and offers three classroom technology suggestions to compliment or enhance what students are learning.

Discuss

Ten Tips for Personalized Learning via Technology

Last comment 1 day 16 hours ago
52 3,009 66,772 views

Martin Scorsese on the Importance of Visual Literacy

Last comment 1 week 1 day ago
25 212 9,962 views

Beyond the Worksheet: Playsheets, GBL, and Gamification

Last comment 2 weeks 6 days ago
8 54 19,404 views

Ten Tips for Personalized Learning via Technology

Mon, 04/26/2010 - 12:32
52 3,009 66,772 views

How to Teach Internet Safety to Younger Elementary Students

Thu, 09/28/2017 - 09:52
2 525 96,316 views

Note Taking With Technology

Fri, 08/04/2017 - 11:00
31 351 32,894 views

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Article

Twelve Ideas for Teaching With QR Codes

Blogger and PBL specialist Andrew Miller offers an array of creative suggestions for using Quick Response codes in the classroom.

15 1,226 83,691 views
Article

Options Increase as Google Enters the Educational Market

Edutopia blogger Andrew Marcinek offers a technology director's perspective of Google as an emerging player in the ed tech market and the expanded options it brings to his district's 1:1 program.

491 6,992 views
Article

New Tool Invites Students to Zoom into History

Edutopia blogger highlights an open source tool that turns the vast history of the universe into an interactive, visual timeline for students.

1 38 6,950 views
Article

Building Technology Fluency: Preparing Students to be Digital Learners

Edutopia blogger Beth Holland reminds us that we're preparing students for a future that has yet to be invented as she defines technology fluency and offers three strategies for building it into curriculum.

3 1,011 17,382 views
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Why BYOD Makes Sense: Thinking Beyond a Standardized 1:1

Edutopia blogger Andrew Marcinek, a technology director who's launched 1:1 programs in two school districts, suggests that BYOD may be a more realistic strategy for digital learning in the classroom.

11 41 16,390 views
Using Minecraft as an Educational Tool
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The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

11 733 39,906 views
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Setting Technology Goals for the New Year

Edutopia blogger Monica Burns looks to the New Year as a time for making resolutions and setting technology goals.

3 699 13,193 views

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Article

K-5 iPad Apps for Evaluating (Bloom's Revised Taxonomy, Part 5)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fifth post of a six-part series.

36 15,661 views
Article

The Future of Learning

Edutopia blogger Beth Holland recalls the robot teacher from the Jetsons and updates that 1960s cartoon view of education's future to include customized learning, embedded technology, ongoing feedback - and human teachers.

3 103 15,470 views
Schools Use Games for Learning and Assessment
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Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 93 15,351 views
Article

Cardboard Box Tools

Three digital learning tools, much like an empty cardboard box full of open-ended possibilities, offer young minds the free play of imagination.

3 614 15,315 views
Article

Challenging the Model of 1:1 with BYOD

Amanda Paquette describes how her school district is blending the bring-your-own-device (BYOD) and 1:1 classroom technology models to meet students' needs.

16 804 15,146 views
Article

K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

57 15,055 views
Graphic of a school bus driving out from a tablet.
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5-Minute Film Festival: Virtual Field Trips

How can you broaden your kids' horizons without actually going anywhere? These videos and resources for virtual field trips will inspire you to try a few engaging web-based explorations.

378 14,975 views

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