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Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 2 weeks 2 days ago
31 3,666 113,439 views

Coding for Kids Revisited

Last comment 2 weeks 4 days ago
10 735 24,881 views

Epic Fail or Win? Gamifying Learning in My Classroom

Last comment 1 week 18 hours ago
34 591 31,922 views

Inspiring Young Writers With Minecraft

Mon, 11/21/2016 - 06:00
3 199 4,981 views

Gamifying Your Class to Meet the Needs of All Learners

Thu, 10/20/2016 - 10:00
9 12 14,083 views

Epic Fail or Win? Gamifying Learning in My Classroom

Fri, 03/20/2015 - 06:00
34 591 31,922 views

Browse

Girl reading on cement steps against mural wall
Article

Level-Up With 5 High School Novels About Games

For game-obsessed ELA students, consider game-centered novels like Through the Looking Glass, Ender's Game, Ready Player One, Lucky Wander Boy, and The Glass Bead Game.

1,074 5,868 views
Illustration of a wind-up brain
article

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

14 917 83,846 views
Boy showing his project to classmates -- a silver tube over his arm with a globe tied to the top and a fan at the end of the tube
Article

Points, Champions, and Leveling Up: A Different Classroom "eXPerience"

The rules and rewards of gaming transform a middle school social studies class into a fun, competitive environment where learning equals winning.

13 545 4,459 views
Woman doing a project with young kids using bananas and Play-Doh with a laptop in the center of the table open to an app
Article

Hands-On Apps for Diverse Learners

Diverse learners demonstrate engagement and creativity when introduced to interactive, tech-based learning tools through the game jam model of exploration.

2 1,184 13,144 views
Two girls with open binders and one boy holding pencil at table smiling
Article

3 Classroom Tools to Measure Student Learning

With interactive tools like Kahoot!, Formative, and Padlet, teachers can engage their classes while assessing what students already know and still need to learn.

17 1,180 52,609 views
Students in class working in pairs on laptops looking at a projection on screen
Article

Students as Designers: Game Jams!

The game jam (a game about making a game) is a hands-on model for inspiring student creativity, collaboration, and sense of accomplishment.

7 3,318 8,685 views
Using Games for Classroom Assessment
Article

Using Games for Assessment

While assessment is built into some games, teachers can assess learning after gameplay by having students create a mod or strategy guide, or develop game scenarios.

4,085 27,932 views

Pages

How to Encourage Collaborative Lesson Planning
Article

There’s No "I" in Teacher: 8 Tips for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

2,379 33,565 views
Photo of student at keyboard
Article

Calling All Learners and Teachers for Hour of Code 2016

Generate excitement about coding and expose students to computer science by participating in Hour of Code during Computer Science Education Week.

7 223 32,861 views
Game controller attached to a blackboard
Article

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

34 591 31,922 views
Article

Game-Based Learning Units for the Everyday Teacher

A game-based unit includes structures, themes, and mechanisms for trial and error.

20 244 31,453 views
Article

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 200 29,106 views
Girl laughing sitting with her teacher in front of a computer and robot
article

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 309 28,636 views
Using Games for Classroom Assessment
Article

Using Games for Assessment

While assessment is built into some games, teachers can assess learning after gameplay by having students create a mod or strategy guide, or develop game scenarios.

4,085 27,932 views

Pages