George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Made With Play: Game-Based Learning Resources

Last comment 3 weeks 3 days ago
5 88 67,021 views

Made With Play: Game-Based Learning Resources

Tue, 11/12/2013 - 10:03
5 88 67,021 views

Gamifying Your Class to Meet the Needs of All Learners

Thu, 10/20/2016 - 10:00
12 177 17,690 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Tue, 07/03/2012 - 12:08
17 3,666 111,058 views

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Article

In India, a School that Empowers Students and Teachers

What happens when students and teachers are immersed in an environment that encourages innovation and risk taking?

5 657 10,215 views
Reframing Failure as Iteration Allows Students to Thrive
Article

Boss Level: Collaborative Student-Led Learning at Quest to Learn

Rachelle Vallon, Guidance Counselor and Wellness Coordinator at NYC's Quest to Learn school, describes how the Boss Level design challenge incorporates SEL and 21st century skills.

5 319 10,215 views
article

Made With Play: Game-Based Learning Resources

Resources by Topic: Game-Like Learning Principles Commercial Games in the Classroom Other Edutopia Resources on GBL

5 88 67,021 views
Article

From Brooklyn Castle to Ivory Tower: A Young Chess Master Celebrates Her Teachers

Rochelle Ballantyne, a junior high chess wizard featured in the film 'Brooklyn Castle,' is now an 18-year-old, full-scholarship, Stanford undergrad reflecting on the ways in which her teachers helped her succeed.

2 159 3,737 views
Article

Game-Based Learning in Practice

Teacher and edtech leader Matthew Farber shows what game-based learning looks like in practice when applied to middle school classrooms.

12 246 21,926 views
Article

Badges and the Common Core

Teacher and edtech leader Matthew Farber proposes integrating gamers' badges as an assessment and motivational model for teaching the Common Core.

7 642 8,970 views
Article

Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

18 1,202 17,441 views

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Article

What Can Educators Learn from the Gaming Industry?

Guest bloggers Kelly Teng and Cameron Baker, game developers with an interest in education, suggest that the gaming world can teach educators lessons about abstract thinking, enthusiastic engagement, and creative play in pursuit of knowledge.

10 1,004 9,966 views
Article

Kinect in the Classroom

PBL and game based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

8 345 9,717 views
Article

Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

14 329 9,468 views
Article

Beyond Badges: Why Gamify?

Social studies teacher and ed tech adjunct Matthew Farber describes his quest into the research about why gamification works

6 50 9,468 views
Learning STEM Skills by Designing Video Games (Is School Enough? Series)
video

Learning STEM Skills by Designing Video Games

Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

5 199 9,468 views
Two girls are sitting, building a house with popsicle sticks on a table with a white and blue checkered cover.
Article

How Games Can Extend Learning After the Bell

Games can provide ideal conditions for informal learning. Strong, immersive engagement means that students may not require (or desire) a classroom setting for learning.

1 168 9,219 views
Article

All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 708 9,219 views

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