George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Gamification in Education

Last comment 1 week 4 days ago
11 888 40,612 views

Coding Across the Curriculum

Wed, 10/18/2017 - 15:28

Gamifying Your World Language Classes

Fri, 10/13/2017 - 10:00
100 2,282 views

Building a Sense of Community—With Math

Fri, 10/13/2017 - 12:00
477 5,973 views

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A still image from the video game Syrian Journey
Article

Exploring the World in Your Class

A collection of games that teachers can use in class to explore issues around immigrants and refugees.

3 1,838 5,582 views
A teacher observes students playing.
Article

What’s a Gamer Brain and How Can We Harness It in Class?

Leverage your students’ favorite video and board games to unlock what engages them.

4 546 4,184 views
Facing a large monitor, three elementary school-aged boys play a video game.
Article

How Gaming Connects to SEL and Career Readiness

Leverage your students’ interests in gaming to build social and emotional learning—skills that will be valuable in their future jobs.

6 792 5,481 views
Kids explore Minecraft in a class.
Article

Inspiring Young Writers With Minecraft

Using a topic of great interest to students, like a popular video game, is a handy way to get them writing.

4 302 3,986 views
A still from the video game Life Is Strange.
Article

Using Games for Serious Learning in High School

Video games can function as class texts in much the same way that books or movies do. Here are five recent games that are well worth your attention.

644 3,737 views
Photo of student at keyboard
Article

Calling All Learners and Teachers for Hour of Code 2016

Generate excitement about coding and expose students to computer science by participating in Hour of Code during Computer Science Education Week.

7 453 35,131 views
photo of a student playing minecraft
Article

Ideas for Using Minecraft in the Classroom

Minecraft is no longer a new tool in the field of game-based learning. Because Minecraft has such open possibilities and potential, teachers have been experimenting with different ways to use it in the classroom for a while now to teach math...

19 279 122,956 views

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Made With Play: Game-Based Learning Resources

Resources by Topic: Game-Like Learning Principles Commercial Games in the Classroom Other Edutopia Resources on GBL

5 102 67,021 views
A side profile, closeup of a young, female teacher typing while looking at her laptop. She's sitting in her classroom toward the front of the room next to a whiteboard.
Article

Tell Your Story on Digital Learning Day 2016

The fifth annual Digital Learning Day will be on February 17, 2016. Find resources to help you celebrate, tell your story, and support digital learners all year long.

14 6,298 64,281 views
Article

Five Future Technologies That Will Shape Our Classrooms

Nick Grantham of FractusLearning describes how five emerging technologies, despite their science fictional nature, might be used in classrooms of the not-too-distant future.

3 407 55,562 views
article

K-5 iPad Apps According to Bloom's Taxonomy

An elementary library media specialist reviews iPad apps as they map to an updated version of Bloom's Taxonomy in this six-part series.

3 282 53,568 views
article

Big Thinkers on Education

Some of the most compelling visionaries in the world -- from Sir Ken Robinson to Jane Goodall to Martin Scorsese -- are focusing their attention on how to improve education. Get inspired by their big ideas.

3 1,046 51,077 views
A photo of a speaker at the iPadalooza conference.
Article

It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

20 1,278 47,838 views
Article

Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

15 67 46,343 views

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