I am a committed virtual learning advocate. As an experienced virtual teacher, I have seen students thrive where they'd previously failed. I have seen students who didn't have access to certain courses gain not only college entry requirements, but also innovative electives to support their...Read More.
You read that correctly: Zombie-Based Learning. When I started learning about it, my inner geek squealed with joy. I've always loved zombies. I've watched all the movies and even read the original Walking Dead Comics before it became a hit series in the classroom.Read More.
Just what is a game jam? It is a short event, usually only a day or two, where game developers plan, design and create a short game. Similar to a music jam session, game jams don't involve much pre-planning and rely on immediate idea generation and improvisation. Game design companies have...Read More.
Project-based learning can provide an intentional and effective opportunity to integrate the arts across disciplines and curriculum. While valuable as a stand-alone discipline, arts education can be given further power and value when used in a PBL project as part of the core curriculum.Read More.
Financial Literacy Month is April -- just around the corner -- and it's never too early to prepare. Personally, I believe this is a great opportunity to use games in an intentional way to teach students financial literacy skills. Games can be used as a "hook" or anchor activity, as well an...Read More.
A recent blog by Grant Wiggins affirmed what I have long believed about creativity: it is a 21st-century skill we can teach and assess. Creativity fosters deeper...Read More.
More and more, we're hearing the term "Digital Citizenship." I think we should simply call it "Citizenship."
In our increasingly connected world, what it means to be a citizen is contextualized by more than just our countries and communities; we are global citizens. Part of being a...Read More.
As I work with teachers to implement game-based learning (GBL), they are always looking for any free tools that exist. While some are willing to pay for iPad game apps or using the Kinect, these tools often cost money....Read More.
When we talk about "games," that term covers a huge range. From video games to board games, from Kinect to pencil-and-paper games, all of these can contribute to student learning. There are many reasons why games can and do teach, but interestingly, they actually access the multiple learning...Read More.
Worksheets matter! I know we hear a lot of talking points that tell us to get rid of them, but I think it's much more complicated than that. That call for "no more worksheets" comes from a place where that is all there is. By that I mean classrooms where students do nothing but...Read More.