Start with the Pyramid: Real-World Issues Motivate Students
In this classroom, children use concrete, real-world examples to illustrate core knowledge.
by Diane Curtis
Ask Seymour Papert, renowned expert on children and computing, why students are turned off by school, and he quickly offers an example:
"We teach numbers, then algebra, then calculus, then physics. Wrong!" exclaims the Massachusetts Institute of Technology mathematician and pioneer in Artificial Intelligence. "Start with engineering, and from that abstract out physics, and from that abstract out ideas of calculus, and eventually separate off pure mathematics. So much better to have the first-grade kid or kindergarten kid doing engineering and leave it to the older ones to do pure mathematics than to do it the other way around."
In a growing number of schools, educators are echoing Papert's assertion that engaging students by starting with the concrete and solving hands-on, real-world problems is a great motivator. Ultimately, they say, such project-based learning that freely crosses disciplines provides an education superior to the traditional "algebra at age nine, Civil War at ten, Great Expectations at eleven" structure.
Students at Mott Hall in Harlem design their kites on a computer before beginning construction.
Credit: Edutopia
Advocates also say that the availability of technology that can call up the knowledge of the world's best thinkers with the click of a mouse, that can graph in two seconds what once took hours, and that can put scientific instrumentation in a pocket-sized computer further argues for moving away from century-old models of instruction.
"Everybody is motivated by challenge and solving problems, and we don't make use of that in schools enough," says Bruce Alberts, distinguished cell biologist and president of the National Academy of Sciences (NAS). "Project-based learning gives everybody a chance to sort of mimic what scientists do, and that's exciting. And it's fun if it's done well."
Projects Run the Gamut
Examples of projects applicable to the here and now abound.
- At Mountlake Terrace High School in Mountlake Terrace, Washington, teams of students in a high school geometry class design a state-of-the-art high school for the year 2050. The students create a site plan, make simple architectural drawings of rooms and a physical model, draw up a budget, and write a narrative report. They present their work to real architects, who judge the projects and "award" the contract.
- At Newsome Park Elementary School in Newport News, Virginia, second graders curious about the number of medicines a classmate takes and her frequent trips to the doctor investigate -- with the classmate's permission -- the causes of cystic fibrosis. They invite experts to tell them about the disease, write up their research, use graphs and PowerPoint® to tell the story, sell pledges to a cystic fibrosis walk-a-thon, and participate in the walkathon.
- At The Mott Hall School in New York's Harlem, a fifth-grade project on kites involves using creative writing skills in poems and stories with kite themes. While designing their own kites on the computer and then making them by hand, students learn about electromagnetism and the principles of ratios and proportions. A casual remark by one student leads to an in-depth study of the role of kites in various cultural celebrations.
The Internet is one of a variety of resources used for project-based research.
Credit: Edutopia
The Big Picture
In project-based learning, students try to answer a question -- one that has relevance for them -- that is greater than the immediate task at hand. In its book Connecting the Bits, the NEA Foundation for the Improvement of Education gives the example of students at a Kentucky elementary school conducting surveys, doing research, building models, and taking field trips with the goal of determining the best kind of new bridge to build over the Ohio River.
Students conduct research using a variety of sources, from the Internet to interviews with experts. They work on the project over an extended period of time -- six weeks or more -- because of the in-depth nature of the investigation. Like adults trying to solve a problem, they don't restrict themselves to one discipline but delve into math, literature, history, science -- whatever is appropriate to the study.
"One of the major advantages of project work is that it makes school more like real life," says Sylvia Chard, professor of elementary education at the University of Alberta and co-author of Engaging Children's Minds: The Project Approach, a popular guide for teachers and others on project learning.
"In real life, we don't spend several hours at a time listening to authorities who know more than we do and who tell us exactly what to do and how to do it," she says. "We need to be able to ask questions of a person we're learning from. We need to be able to link what the person is telling us with what we already know. And we need to be able to bring what we already know and experiences we've had that are relevant to the topic to the front of our minds and say something about them."
Chard doesn't like the term project-based because she says it implies a focus on projects to the exclusion of other legitimate learning methods. "Younger children will play and explore as well as engage in projects," says the The Project Approach Web site. "Older children's project work will complement the systematic instruction in the program."
A student at West Hawaii Explorations Academy measures the pH balance of water as part of a project to restore ancient ponds.
Credit: Edutopia
In-Depth Investigation
She defines project learning as an "in-depth investigation of a real-world topic worthy of children's attention and effort." She advocates a three-phased approach: Phase 1 involves an initial discussion of a project topic, including children's firsthand experiences related to the topic. Phase 2 involves fieldwork, sessions with experts, and various aspects of gathering information, reading, writing, drawing, and computing. Phase 3 is the presentation of the project to an audience.
The NAS' Alberts says one reason he believes project-based learning hasn't caught on more is that parents weren't taught that way. But many parents who witness the transformation of their children become ardent converts. "There's a visible hunger to learn," says Ingo Schiller, parent of two children at Newsome Park Elementary in Virginia. "When we sit down to dinner, the kids talk nonstop for twenty minutes, telling us what they did and what they saw. This is literally every day!"
And conversations with teachers who use project-based learning in a meaningful way tend to use the same words: excitement, engagement, enthusiasm.
Fifth graders in Lackawanna, Pennsylvania, let Houston know they’re up to the Space Day design challenge.
Credit: Edutopia
A Host of Benefits
Enthusiasm alone isn't enough of a justification to advocate project-based learning, but the results of that enthusiasm argue in its favor, say educators and researchers who have studied or used project-based learning.
Kids who are excited about what they learn tend to dig more deeply and to expand their interest in learning to a wide array of subjects. They retain what they learn rather than forget it as soon as they disgorge it for a test. They make connections and apply their learning to other problems. They learn how to collaborate, and their social skills improve. They are more confident talking to groups of people, including adults. And, as a number of research reports suggest, project-based learning correlates positively with improved test scores, reduced absenteeism, and fewer disciplinary problems.
"I've seen test scores of students rise because of the engagement in project-based learning," says Gwendolyn Faulkner, former technology coordinator at Harriet Tubman Elementary School in Washington, D.C. "I saw my students mainstream out of ESL (English as a Second Language) into the mainstream classroom. I saw my mainstream students scoring three and four grades above their grade level on standardized tests. ... I'm a convert."
Three Good Reasons
Eeva Reeder, the math teacher who led the project on designing a school for the year 2050, said she started project-based learning for three reasons: First, her students were not learning concepts deeply enough to apply or even remember them for a long period. Second, a growing body of research upheld the view that concepts are best understood using concrete examples constructed by the students themselves. Third, while taking a break from teaching to finish a master's thesis, Reeder took a job at a bridge design company and realized, when she was asked to do a task, that she had never applied her knowledge of mathematics in a real-world situation.
A project on worms captures the imaginations of first graders in Newport News, Virginia.
Credit: Edutopia
"And that, fundamentally, was the final piece that shifted my thinking to the point where I realized I can't go back to the classroom and do things the same way I always have."
If schoolchildren are given the gift of exploration, society will be the beneficiary, both in practical and in theoretical ways, scholars say. "This is the way that mathematics started," notes Papert. "It started not as this beautiful, pure product of the abstract mind. It started as a way of ... controlling the water of the Nile, building the pyramids, sailing a ship. ... And gradually it got richer and richer."








Start with the Pyramid: Real-World Issues Motivate Students
Submitted by Debbie (not verified) on April 15, 2008 - 07:52.
Projects are a great way to learn; many times going off in a direction not considered ahead of time but very profitable. However, a strong foundation needs to be in place to make the most of a project whether it be Math, Science, Business, etc.
Project learning for high school biology
Submitted by Diane Demee-Benoit on April 9, 2008 - 19:46.
Below are links to some Edutopia articles, videos and resources that may provide ideas for the high school biology classroom. You should be able to adapt for your own needs:
Life Lessons: Projects About Living Things
Edutopia's Go Green Database
Great Science Web Sites and Programs
A Place for PBL: Envision Schools' Project Exchange
Internet Field Trip: Exploring the Arctic by Dogsled
An Incredible Journey: Educators Take on the Charter-School Challenge
How To: Start Counting Critters
JASON and the New Argonauts: Students Become Explorers
Exploratory Learning with a Digital Microscope
No Books, No Problem: Teaching Without the Text
PBL biology projects
Submitted by Anonymous (not verified) on April 9, 2008 - 15:10.
I would love to have some project based learning for high school biology-any ideas?
Project learning and student comprehension
Submitted by Anonymous (not verified) on April 4, 2008 - 08:47.
I agree that this technique is helpful in getting students involved in learning. However, I cannot say that this technique would benefit the individual's comprehension of the topic.
Project-based learning and mathematics
Submitted by Anonymous (not verified) on April 2, 2008 - 18:37.
Is there a math curriculum for building a small house?
8th grade physical science projects
Submitted by Pam (not verified) on March 30, 2008 - 07:11.
I would love some ideas for some projects for PBL activities! I love this idea but am just a third year teacher so I am just getting comfortable with inquiry labs that have a defined purpose so a project that encompasses Science concepts is a bit scary but also intriguing. If you can share, I would love that and perhaps that would spark my creativeness and I might be able to come up with a project to share with you . Thanks!!
Projects for Cognition
Submitted by Jackie M. (not verified) on March 25, 2008 - 10:51.
I am a Master of Education student at Walden University and new to this web blogging, yet agree with the idea of projects for use in application, analysis, and synthesis of real life applicable information. In my classroom experience, the more the student uses and "plays with" the material the more likely they will remember and make it part of their cognitive processes- the actual thinking about, application, and processing of the information makes it theirs!
PBL and geometry
Submitted by Diane Demee-Benoit on March 3, 2008 - 23:17.
These are some examples of project-based learning in a geometry class:
Measuring What Counts: Memorization Versus Understanding
Geometry in the Real World: Students as Architects
Real math teaching??
Submitted by Anonymous (not verified) on March 2, 2008 - 18:10.
After watching several of those project base learning vedio. I still haven't found one that truly talk about the teaching of actual math skill..
Although I agree that PBL is a good technique to inspire student's interest to work on a project but the student ultimately still need to know how to solve a basic math equation. Apparently, There are high school kids that cannot even solve a 12 X 12 multiplication table, or have no clue how to solve for the variable 5x + 3= 4....As such I am looking for a video or project base program that can (inspire) students to learn the most basics of math--Algebra, Geometry techniques.. etc.
Make learning basic math equations fun
Submitted by Anonymous (not verified) on March 27, 2008 - 19:33.
I share your concern for students' learning of basic math facts and skills. I'd be nowhere, mathematically if I hadn't learned the multiplication table. I face the same problem teaching music - how to get the students to learn to read all their notes and rhythms and play scales and exercises that build technique. The solution some music teachers have turned to is to make games and activities to get the students to do the tasks that might seem like drudgery, but that have to be done. If they have games and contests to name and play notes, and speed drills on scales, most kids really get into it. The same thing works for math facts. Some of the classroom teachers I've worked with have used "Mad math minutes", where students fill in grids of multiplication tables with rows or columns in different orders, writing as fast as they can, to see how many they can do in one, two or three minutes. I can prove it works by all the ridiculous things that TV game shows get people to do, or the hours and hours kids spend mastering complex video games.
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