The Digital Generation Project is produced with support from the John D. and Catherine T. MacArthur Foundation.
Content for this project is licensed under a Creative Commons BY-NC-ND License.
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Digital Youth Portrait: Sam
An avid gamer and video maker believes that digital media is her second life. More to this story.
Release Date: 5/27/2009
Running Time: 07:53
Video Credits
Produced and Directed by
- Carl Bidleman
Coordinating Producer
- Lauren Rosenfeld
Editor
- Karen Sutherland
Camera Crew
- Ned Miller
- Matt Oliva
Production Support
- Amy Erin Borovoy
Production Assistant
- Doug Keely
Executive Producer
- Ken Ellis
- © 2009
- The George Lucas Educational Foundation
- All rights reserved.
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Glossary
OpenSimulator (OpenSim): An open source server platform for hosting virtual worlds.
World of Warcraft (WoW): A massively multiplayer online role-playing game where thousands of players adventure together in an enormous, persistent game world, forming friendships and engaging in epic quests that can span days or weeks.
Sources: Wikipedia.org, WorldofWacraft.com
Discussion Questions
1. Is Sam typical of kids in your community? Why, or why not?
2. Sam spends a lot of time on the computer, but she also enjoys a lot of other activities as well. Do you think she leads a balanced life?
3. What do you think of how Sam uses her iPod to read her books aloud? Is this a good way to read or to learn new content?
4. Sam's parents and teachers are very supportive of the way she creatively uses technology in her schoolwork. How can you support the students in your life to help them creatively express themselves with digital tools?
5. Does it surprise you that Sam is learning teamwork and problem-solving skills through games? Why, or why not?



Her tech-uncles are proud.
Wow kid! You really got it piled on don't ya.I know all you Click kids are talented little suckers but have you taken an ADHD test lately? Haha, keep up the good work and "text" me some time!
Uncle Tony
Empowering girls in the digital age
Good Morning: I am very interested in your article. I am an elementary school tech facilitator, and I want to expand tech services in the middle school. I noticed in the video two virtual games - the world game you were talking about, and Sim... I know nothing about either. Can you provide background info about the games? Do you feel that an after school program where the kids are able to participate in games would be beneficial?, How would you get girls more involved with technology?Thanks, Nancy
Virtual Games and 3D Virtual Worlds
Hi Nancy,
She was playing World of Warcraft which is a multi-player 3D game, it does cost about $15 per month to access the server. The other virtual world was Teen Second Life, which is free to students 13 - 17. If you want younger students to be able to access a virtual world you might think about Opensim as a platform your IT people could set up on your school's server. Opensim is opensource and so completely free. If you want to learn more you can email me at aclick@niu.edu.
Aline