What Works in Public Education

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Student Mentors Teach Game Design

In Be The Game, high school students mentor peers and use game design as a tool for teaching science, technology, engineering, and math, and the program's high tech bus travels to locations where tech facilities are not available.

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Release Date: 5/27/2009
Running Time: 6 min.

Video Credits

Produced, Written, and Directed by

  • Ken Ellis

Coordinating Producer

  • Lauren Rosenfeld

Editor

  • Christa Collins

Production Support

  • Amy Erin Borovoy

Production Assistant

  • Doug Keely

Camera Crew

  • Brian Buckley
  • Brett Wiley
  • James Pride
  • Ken Ellis

Narrator

  • Kris Welch

Senior Video Editor

  • Karen Sutherland
  • © 2009
  • The George Lucas Educational Foundation
  • All rights reserved.

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Glossary

STEM (science, technology, engineering, and mathematics): The four academic disciplines considered the core technological underpinnings of an advanced society, according to the National Research Council and the National Science Foundation.

Game Maker: A software application that allows its users to easily develop computer games without having to learn a complex programming language.

Sources: Wikipedia.org


Discussion Questions

1. What do you think of the game-design work at McKinley? What would it take to start a similar program in your community?

2. What is the value of having mentors help students design games? How would you find similar mentors in your community?

3. Is game design a valid educational pursuit? Why, or why not?

4. What do you think of the Technology Bus? Is this a good way to help students learn STEM subjects?



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Michelle Dunn
Posted on 7/23/2009 1:16pm

STudent Mentors teach video games

I am a recent graduate of the Commonwealth institute of parent leadership with STEM. I think that this is a wonderful way to incorporate STEM daily!!!!

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