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Student Mentors Teach Game Design
In Be The Game, high school students mentor peers and use game design as a tool for teaching science, technology, engineering, and math, and the program's high tech bus travels to locations where tech facilities are not available.
Release Date: 5/27/2009
Running Time: 6 min.
Video Credits
Produced, Written, and Directed by
- Ken Ellis
Coordinating Producer
- Lauren Rosenfeld
Editor
- Christa Collins
Production Support
- Amy Erin Borovoy
Production Assistant
- Doug Keely
Camera Crew
- Brian Buckley
- Brett Wiley
- James Pride
- Ken Ellis
Narrator
- Kris Welch
Senior Video Editor
- Karen Sutherland
- © 2009
- The George Lucas Educational Foundation
- All rights reserved.
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Glossary
STEM (science, technology, engineering, and mathematics): The four academic disciplines considered the core technological underpinnings of an advanced society, according to the National Research Council and the National Science Foundation.
Game Maker: A software application that allows its users to easily develop computer games without having to learn a complex programming language.
Sources: Wikipedia.org
Discussion Questions
1. What do you think of the game-design work at McKinley? What would it take to start a similar program in your community?
2. What is the value of having mentors help students design games? How would you find similar mentors in your community?
3. Is game design a valid educational pursuit? Why, or why not?
4. What do you think of the Technology Bus? Is this a good way to help students learn STEM subjects?



STudent Mentors teach video games
I am a recent graduate of the Commonwealth institute of parent leadership with STEM. I think that this is a wonderful way to incorporate STEM daily!!!!