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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

STEM

Engage students with this successful approach to integrated studies that combines science, technology, engineering, and math.

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Line drawing of a stereotypical scientist

Quick, Draw a Scientist!

As long as science is perceived as geeky, U.S. students are less likely to embrace STEM subjects. They need to reimagine what scientists look like.

STEM and Writing: A Super Combination

Read how a quantum physicist, who was a guest speaker in a language arts classroom, inspired the imagination and writing of the middle school students.

Why Students Leave STEM

To keep women and people of color engaged in STEM, let's ignite an early passion for these topics, provide mentors and role models, and emphasize subject relevance.

STEM Everywhere logo

STEM Everywhere: Science, Technology, Engineering, and Math in the Real World

Explore STEM education in settings beyond the classroom walls, and see how opportunities to learn science, technology, engineering, and mathematics are all around us.

STEM to STEAM: Resources Toolkit

Whether you are looking for resources on integrating science, technology, engineering, and math or on infusing the arts to transform STEM into STEAM, these curated compilations will help you plan different approaches to integrated studies.

Discuss

Full STEAM Ahead: Why Arts Are Essential in a STEM Education

Last comment 2 weeks 2 days ago
10 4,558 14,571 views

More Heart, More Art Through STEAM

Last comment 3 weeks 5 days ago
3 428 2,026 views

Computer Science: The Future of Education

Last comment 3 weeks 4 days ago
16 1,172 16,594 views

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A bicycle wheel and balloon make up part of a Rube Goldberg machine.
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5-Minute Film Festival: Learning with Rube Goldberg Machines

Building a Rube Goldberg machine is a great way for kids to explore engineering and build teamwork skills. We've gathered a collection of videos to inspire and encourage learning from these elaborate and comical machines.

352 views
A closeup of a young women in a green shirt resting her head on her hand. The background, a coffee shop, is blurred.
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More Heart, More Art Through STEAM

Putting the A in STEAM (science, technology, engineering, art, and math) is often treated as an afterthought. Yet, art has always played a major role in helping us expand and appreciate new science technologies.

3 428 2,026 views
A female adult wearing a green shirt and glasses is sitting beside a young female student in a red blouse. They're both looking at a laptop computer.
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Math Education: The Roots of Computer Science

Math matters for computer science because it teaches students how to use abstract language, work with algorithms, self-analyze their computational thinking, and accurately modeling real-world solutions.

2 507 3,038 views
A closeup of an adult male wearing headphones, sitting, working with a sound system.
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The New Face of STEAM

Through culturally relevant narratives, choice, autonomy, and time for collaboration, one award-winning school is modeling a pathway into STEAM for underrepresented minority groups.

1 458 3,241 views
A classroom filled with high school students sitting at large rectangular tables, working together on laptops.
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WebSLAM: Real-World Problem Solving With Civic Focus

Using the hackathon model as an after-school club, you can train students in the real-world approaches and best practices required in creating websites for nonprofits.

1 983 4,456 views
Three kids, around middle school age, are standing around a table with a laptop, video camera, microphone, speakers, and a sign that says, "Youth Radio."
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Makerspaces Lead to School and Community Successes

Makerspaces encourage student success by demonstrating the value of failure, engaging students with standards and curricula, motivating them to care, and demonstrating real-world uses for education.

5 1,162 6,881 views
An adult male is sitting, holding a microphone, and speaking to someone. He's wearing glasses perched on top of his head, a white top, black coat, purple scarf, and a conference name tag on his chest.
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STEAM Movement Creates Opportunities for Creativity

The additions of Art to Science, Technology, Engineering, and Math education expands opportunities in schools for integrated programs with much more creativity.

3 729 2,836 views

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The Five Features of Science Inquiry: How do you know?

The Five Features of Science Inquiry: How do you know? STEM blogger Eric Brunsell outlines the five features of science inquiry

17 128 100,982 views
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STEM to STEAM: Art in K-12 Is Key to Building a Strong Economy

John Maeda, President of Rhode Island School of Design, makes a convincing case for adding art to the science, technology, engineering, and mathematics curriculum - and turning STEM into STEAM.

1 3,206 79,733 views
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STEM to STEAM: Resources Toolkit

Whether you are looking for resources on integrating science, technology, engineering, and math or on infusing the arts to transform STEM into STEAM, these curated compilations will help you plan different approaches to integrated studies.

4 4,121 74,876 views
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Designing a School Makerspace

Jennifer Cooper, designer, maker and gardening teacher, presents a practical approach to defining and designing the right makerspace for your school.

6 970 71,436 views
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2014 Nerdy Teacher Holiday Shopping Guide

Nerds need gifts, too! How about a pen made of magnets, a Bluetooth cassette adapter, or a crust cutter that reduces your sandwich to Tetris pieces?

2 3,399 56,866 views
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Twenty of the Worst Science Jokes Ever

Ohms, neutrons, and more (bad) science jokes. Please add your own! The more groan-inducing, the better.

2 211 54,640 views
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Kinesthetic Learning: Moving Toward a New Model for Education

Kinesthetic learning, especially for middle school girls, connects the act of acquiring knowledge with physical movement, breaking through the barriers of self-image and perceived limitations.

6 10,847 39,664 views

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