In my travels for work and pleasure, I have hunted agates in Scotland, searched for flints, arrowheads, and fossils in Wyoming, Texas, and Oregon, and brought pieces of obsidian home from Japan. Yes, I am an avid rock collector. But this posting is really about people and schools, not rocks.
Recently, I was watching a group of children play tag in a local park. The premise, of course, is that one person is "it." He or she does his or her best to tag another participant, who then becomes the new "it." When I was a kid, being "it" never had a positive connotation. The entire purpose of the game is to pass along the unwanted responsibility of being "it."
The Pew Internet and American Life Project always provides a wealth of resources for those of us interested in how technology affects our personal and family lives and our work. Every month or so, the project releases a research report focusing on one broad topic.
Last year, I blogged a bit about social networking. I want to revisit the issue, since I continue to receive emails with questions about where to find safe alternatives to the mainstream sites, or teacher-oriented social networks, as well as invitations to come discuss the issue with school boards, and so on.
We've talked about Web 2.0 tools here a couple times before. Here's a tool every one of you should use -- just trust me on this one -- called Delicious. I've been using it for about a year and a half or so, and it just keeps getting better.
My class has about fifty computers in it, mostly older Apple G3s, but I am in the process of getting some newer ones. A few of my students decided that they would like to experiment with networked gaming, so they asked me if they could bring in a couple of their own computers and set them up. I said, "Sure."
We've all been hearing the hoopla over social networks -- MySpace, Friendster, Facebook, and so on. Students are online sharing some great things: poetry, original artwork, blogs, stories, journals, and more.