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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Classroom Technology

Join the conversation about edtech, and find info about technology tools that can help address specific teaching and learning goals in the classroom.

Our Tools Shape Us

The educational tools that we choose often shape how we educate our students, so let's choose them wisely with one eye on the future.

Learning with Robots: Content Mastery and Social Skills

When introducing younger students to robots, the high-engagement nature of these tools can add a social-emotional layer to the more obvious learning goals.

Technology and Teaching: Finding a Balance

Andrew Marcinek suggests a thoughtful course correction for teachers who are integrating technology and offers three classroom technology suggestions to compliment or enhance what students are learning.

Discuss

Small, Safe Steps for Introducing Games to the Classroom

Last comment 3 days 2 hours ago
12 68 3,773 views

All Fun & Games? Understanding Learner Outcomes Through Educational Games

Last comment 2 days 16 hours ago
8 160 4,226 views

Using Scannable Technology to Reach Parents Year Round

Last comment 1 week 1 day ago
6 103 3,858 views

Biology mobile apps

Last comment 1 day 3 hours ago
0 0 0 views

Travel the World From Your Classroom: Free iPad Apps for Virtual Field Trips

Last comment 1 day 6 hours ago
9 462 2,197 views

All Fun & Games? Understanding Learner Outcomes Through Educational Games

Last comment 2 days 16 hours ago
8 160 4,226 views

Browse

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Building Technology Fluency: Preparing Students to be Digital Learners

Edutopia blogger Beth Holland reminds us that we're preparing students for a future that has yet to be invented as she defines technology fluency and offers three strategies for building it into curriculum.

3 5 9,730 views
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Why BYOD Makes Sense: Thinking Beyond a Standardized 1:1

Edutopia blogger Andrew Marcinek, a technology director who's launched 1:1 programs in two school districts, suggests that BYOD may be a more realistic strategy for digital learning in the classroom.

10 2 14,491 views
Using Minecraft as an Educational Tool
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The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

6 10 23,082 views
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Setting Technology Goals for the New Year

Edutopia blogger Monica Burns looks to the New Year as a time for making resolutions and setting technology goals.

3 10,040 views
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Assistive Technology: Resource Roundup

An educator's and parent's guide to websites, blogs, articles, and videos that provide information and tools related to understanding, selecting, and assessing assistive technology and accessible instructional materials.

2 6,624 views
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Creating a Custom Reading Experience with Mobile Devices

Edutopia blogger Beth Holland asks three questions that will guide you toward creating a custom reading experience with mobile devices.

4 1 5,279 views
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Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

2 8 26,187 views

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The Pros and Cons of Computer Labs

Edutopia blogger Mary Beth Hertz considers the pros and cons of the computer lab, a classroom dedicated entirely to tech education.

21 2 23,599 views
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Twenty Everyday Ways to Model Technology Use for Students

In honor of Edutopia's 20th anniversary, blogger Heather Wolpert-Gawron shares 20 ways to share technology with students. Please add your own!

19 3 23,496 views
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Social Media for Teachers: Guides, Resources, and Ideas

Social media can be great tools in education. Yet, many teachers remain reluctant to use them. Blogger Matt Davis has gathered some of the best resources to help teachers use social media with their students.

6 8 23,392 views
Using Minecraft as an Educational Tool
blog

The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

6 10 23,082 views
blog

Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

12 41 22,875 views
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How to Teach with Technology: Science and Math

Students fire off ideas for using digital tools to teach scientific and mathematical concepts.

4 1 22,771 views
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The Word and the World: Technology Aids English-Language Learners

A growing number of software programs and Web tools help educators teach academic English.

5 2 22,461 views

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