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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Classroom Technology

Join the conversation about edtech, and find info about technology tools that can help address specific teaching and learning goals in the classroom.

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Google for Educators: The Best Features for Busy Teachers

These tools from Google for Educators, whether old and familiar or new and improved, will keep teachers and students inspired, inventive, and organized.

The Flipped Class: Which Tech Tools Are Right For You?

Flipped-Learning Toolkit: Let's Talk Tech

Four content-creation tool categories -- screencasting, tablets, document cameras, and video cameras -- will help your students take flipped learning outside of the classroom.

What Edtech Can You Trust?

Education needs reliable standards for validating edtech product claims. In addition to Edutopia, Judy Willis suggests Consumer Reports, Graphite, the British Education Index, and WhatWorksClearinghouse.

Building Your EdTech Ecosystem

A learning environment is a delicate balance of mutable elements, requiring a nurturing teacher and ongoing evaluation of information handling, content creation, and results.

Technology and Teaching: Finding a Balance

Andrew Marcinek suggests a thoughtful course correction for teachers who are integrating technology and offers three classroom technology suggestions to compliment or enhance what students are learning.

Discuss

Year One With a 3D Printer: 17 Tips

Last comment 3 days 4 hours ago
25 1,195 8,735 views

7 Apps for Student Creators

Last comment 1 week 6 days ago
6 1,520 17,607 views

Publishing Student Work While Respecting Privacy

Last comment 1 week 2 days ago
4 105 2,392 views

The Minecraft Cell: Biology Meets Game-Based Learning

Tue, 12/10/2013 - 10:01
12 852 33,031 views

Too Much Technology and Not Enough Learning?

Fri, 03/14/2014 - 07:37
12 844 16,742 views

5 Reasons to Try iBooks Author

Mon, 01/27/2014 - 11:13
9 446 13,685 views

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3 Digital Reading Challenges for Summer

To better understand students' relationship with digital reading, consider these three summer challenges for yourself: academic reading via browser, PDF, and eBook.

4 291 5,241 views
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The Future of Learning

Edutopia blogger Beth Holland recalls the robot teacher from the Jetsons and updates that 1960s cartoon view of education's future to include customized learning, embedded technology, ongoing feedback - and human teachers.

2 662 8,735 views
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

6 751 18,625 views
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Five-Minute Film Festival: The Basics of Blended Learning

Get a better understanding of the definition and the promise of blended learning from this playlist of nine videos and additional resources gathered by VideoAmy.

13 513 6,260 views
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The Epic BYOD Toolchest (51 Tools You Can Use Now)

Edutopia blogger Vicki Davis shares a wealth of apps and platforms that can facilitate teaching and maximize learning within a BYOD classroom and school environment. She counts 51, and these are just her favorites!

13 6,608 70,718 views
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The Backchannel: Giving Every Student a Voice in the Blended Mobile Classroom

Edutopia blogger Beth Holland introduces the backchannel as a tech integration strategy for keeping students engaged in the classroom - all students, not just the ones who are always raising their hands or speaking out.

17 1,385 18,189 views
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One-Way and Two-Way Communication: Building Relationships in Online Programs

Guest blogger Jennifer Sayre examines the differences between one-way and two-way communication, and the various strategies within these models that can make an in-district online program successful.

6 514 20,953 views

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Using Minecraft as an Educational Tool
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The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

12 852 33,031 views
Edutopia's 10 Big Ideas to Improve Public Education
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10 Big Ideas for Better Classrooms: Striving to Improve Public Education

Successful examples of key elements in improving public education, including Project-Based Learning, Technology Integration, Integrated Studies, Comprehensive Assessment, and Emotional Intelligence.

21 26 32,885 views
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4 Free Web Tools for Student Portfolios

Guest blogger Dave Guymon says that student portfolios are narratives of growth. He suggests four free web tools - Kidblog, Google Sites, Evernote and Three Ring - for students, teachers and parents to track this progress.

12 1,399 31,721 views
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Free Resources and Downloads for Project Learning

Educators from Maine have shared details about their administration, school culture, professional development, and curriculum -- materials you may adapt for your class, school, or school district.

3 67 31,285 views
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Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

13 2,619 30,848 views
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The Pros and Cons of Computer Labs

Edutopia blogger Mary Beth Hertz considers the pros and cons of the computer lab, a classroom dedicated entirely to tech education.

21 446 30,702 views
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How to Teach with Technology: Science and Math

Students fire off ideas for using digital tools to teach scientific and mathematical concepts.

4 110 30,557 views

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