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Classroom Technology

Join the conversation about edtech, and find info about technology tools that can help address specific teaching and learning goals in the classroom.

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Google for Educators: The Best Features for Busy Teachers

These tools from Google for Educators, whether old and familiar or new and improved, will keep teachers and students inspired, inventive, and organized.

The Flipped Class: Which Tech Tools Are Right For You?

Flipped-Learning Toolkit: Let's Talk Tech

Four content-creation tool categories -- screencasting, tablets, document cameras, and video cameras -- will help your students take flipped learning outside of the classroom.

What Edtech Can You Trust?

Education needs reliable standards for validating edtech product claims. In addition to Edutopia, Judy Willis suggests Consumer Reports, Graphite, the British Education Index, and WhatWorksClearinghouse.

Building Your EdTech Ecosystem

A learning environment is a delicate balance of mutable elements, requiring a nurturing teacher and ongoing evaluation of information handling, content creation, and results.

Technology and Teaching: Finding a Balance

Andrew Marcinek suggests a thoughtful course correction for teachers who are integrating technology and offers three classroom technology suggestions to compliment or enhance what students are learning.

Discuss

Google for Educators: The Best Features for Busy Teachers

Last comment 3 weeks 4 days ago
18 1,557 18,135 views

Three Great Ways for Teachers to Get Their Students to Blog

Last comment 1 week 6 days ago
25 20 1,068 views

The Behavior Battle: High- and Low-Tech Solutions

Last comment 2 weeks 1 day ago
3 479 5,606 views

Games in the Mathematics Classrooms: There’s an App for That!

Wed, 05/07/2014 - 14:52
15 2,901 43,311 views

Help! Doctoral Survey for 21st Century Educators

Tue, 08/16/2016 - 08:58
20 views

What's The Reality of Classroom Tech?

Mon, 08/15/2016 - 13:28
15 views

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Teaching Teamwork Through Video Game Development (Tech2Learn Series)
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Teaching Teamwork Through Video Game Development (Tech2Learn Series)

High school computer science teacher Ben Chun's students gain programming literacy and collaboration skills as they work in teams to build video games for elementary school students.

4 78 5,127 views
article

How to Create Social Media Guidelines for Your School - Introduction to the School Community

Produced in collaboration with Facebook.

1 15 3,845 views
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How to Create Social Media Guidelines for Your School - Research Phase

Produced in collaboration with Facebook.

1 49 6,409 views
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How to Create Social Media Guidelines for Your School

Get the seven steps (and a roundup of valuable resources) you need to help bring social media in your classroom.

1 2,549 36,911 views
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College Readiness Checklist for Parents

Jeff Livingston of McGraw-Hill Education provides an up to date checklist for graduating high school seniors who want to be truly ready for college next fall.

5 566 6,195 views
David Thornburg on the Evolving Classroom (Big Thinkers Series)
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David Thornburg on the Evolving Classroom (Big Thinkers Series)

The noted educational futurist describes his "holodeck" classroom -- an environment that supports project-based learning -- and makes the case for why the role of the teacher must change from lecturer to exploration guide.

3 268 22,189 views

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An Open Letter to Techy Teachers

If you're helping other teachers, the best way to go is to listen, let them practice, and follow up.

6 55 7,691 views
A teenage boy is holding a Google Cardboard viewer up to his eyes, a cardboard box with his smart phone inside of it, looking into it as if it were binoculars or a camera.
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Come Along and Ride on a Google Expedition

With a smartphone and a simple virtual viewer, students can travel at any time, to any place, at the teacher's preferred pace, and for free.

2 978 7,477 views
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All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 2,164 7,477 views
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Using Scannable Technology to Reach Parents Year Round

When using scannable technology with students, you can also use these tools to keep parents in the loop about classroom community activities and homework.

7 938 7,477 views
Mimi Ito on Learning in Social Media Spaces (Big Thinkers Series)
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Mimi Ito on Learning in Social Media Spaces (Big Thinkers Series)

Mimi Ito, an expert in young people's use of digital media, shares her research on informal learning in online communities, where students can build technology skills, learn media literacy, and create and share their work.

7 251 7,477 views
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Gamestar Mechanic: Gamification Made Easy

Andrew Proto, middle school English teacher and former technology instructor, talks about how Gamestar Mechanic can serve as a cool student engagement tool.

10 496 7,477 views
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A New Model of Storytelling: Transmedia

Library media specialist Laura Fleming showcases Inanimate Alice, a new transmedia story with numerous free educational resources.

6 130 7,477 views

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