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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Classroom Technology

Join the conversation about edtech, and find info about technology tools that can help address specific teaching and learning goals in the classroom.

The Flipped Class: Which Tech Tools Are Right For You?

Flipped-Learning Toolkit: Let's Talk Tech

Four content-creation tool categories -- screencasting, tablets, document cameras, and video cameras -- will help your students take flipped learning outside of the classroom.

What Edtech Can You Trust?

Education needs reliable standards for validating edtech product claims. In addition to Edutopia, Judy Willis suggests Consumer Reports, Graphite, the British Education Index, and WhatWorksClearinghouse.

Building Your EdTech Ecosystem

A learning environment is a delicate balance of mutable elements, requiring a nurturing teacher and ongoing evaluation of information handling, content creation, and results.

Our Tools Shape Us

The educational tools that we choose often shape how we educate our students, so let's choose them wisely with one eye on the future.

Technology and Teaching: Finding a Balance

Andrew Marcinek suggests a thoughtful course correction for teachers who are integrating technology and offers three classroom technology suggestions to compliment or enhance what students are learning.

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Our Tools Shape Us

The educational tools that we choose often shape how we educate our students, so let's choose them wisely with one eye on the future.

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Mobile Learning: Resource Roundup

Smartphones, tablets, e-readers -- today's students have a variety of mobile technologies at their fingertips. Here's a look at some mobile-learning resources from Edutopia and around the web.

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All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

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Five-Minute Film Festival: Future Ready Schools

Editor's Note: James Sanders is the Director of Innovation for EdTechTeam and an Entrepreneur in Residence at KIPP Bay Area Schools. Prior to joining EdTechTeam, James was a White House Presidential Innovation Fellow and oversaw innovation for the...

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Learning With Robots: Content Mastery and Social Skills

When introducing younger students to robots, the high-engagement nature of these tools can add a social-emotional layer to the more obvious learning goals.

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Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

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Using Scannable Technology to Reach Parents Year Round

When using scannable technology with students, you can also use these tools to keep parents in the loop about classroom community activities and homework.

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5 Tips to Help Teachers Who Struggle with Technology

Guest blogger Josh Work, middle school teacher and Marine Corps reservist, talks about teachers who struggle with technology and offers five professional development tips that can bring staff up to speed for school-wide technology integration initiatives.

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Doing Internet Research at the Elementary Level

Blogger Mary Beth Hertz embeds lessons in information literacy using internet research projects.

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How the iPad Can Transform Classroom Learning

Blogger Ben Johnson present lesson ideas and logistics for using the iPad in the classroom.

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Sochi 2014 Games: 6 Winter Olympics-Themed STEM Resources

The Olympics get underway on February 7 -- and there are plenty of ways they can be used as a teaching tool. Here, blogger Matt Davis shares some great Winter Olympics-themed STEM resources for teachers.

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The Epic BYOD Toolchest (51 Tools You Can Use Now)

Edutopia blogger Vicki Davis shares a wealth of apps and platforms that can facilitate teaching and maximize learning within a BYOD classroom and school environment. She counts 51, and these are just her favorites!

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Digital Learning Day: Resource Roundup

The fourth annual Digital Learning Day will be on March 13, 2015. We’ve compiled some useful resources to help you celebrate the day with your class and support digital learners all year long.

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Ideas for Using Minecraft in the Classroom

Blogger Andrew Miller explores ways to bring game-based learning to the classroom using Minecraft.

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