Strategies from K-12 schools, districts, and programs that are dramatically improving the learning process.
We share evidence- and practitioner-based learning strategies that empower you to improve K-12 education.
Discover how activities and learning opportunities beyond the school day can make a difference for some kids.
Skate veteran and educator Bill Robertson, also known as "Dr. Skateboard," teaches students who might have otherwise fallen through the cracks about speed, velocity, and momentum at the local skate park.
This 18-year-old son of immigrants believes that digital technology is meant to be shared with his family and community.
The Tech Wizards after-school program uses technology to introduce Latino students to careers and educational pathways in science, technology, engineering, and math.
An avid gamer and video maker believes that digital media is her second life.
In school, at home, and in the Digital Youth Network, Jalen thrives as an artist, animator, and digital-media creator.
Living in a small town in rural Georgia doesn't keep this 14-year-old from connecting with the global village.
Through his Green Your Lives initiative and a ThinkQuest Web site collaboration, this 13-year-old shows us how he uses tech to improve his community and the world.
Students ages 9-19 from around the globe work in teams and communicate via Web 2.0 technologies to build educational Web sites for the ThinkQuest contest.
All of the programs in our New Day for Learning, Part Two, series have undergone outside evaluation to either gauge their success, improve performance, or both.
Learn more about PASA program participants.
See the organizational structure for running an after-school AfterZone program.
A Deeper Look into Four Full-Time-Learning Programs.
Teach students about size-distance relationships and making group estimates.
Afterschool Alliance director Jodi Grant proposes a solution.