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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Reinventing the Science Fair with Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Maker to engage his students in demonstrating math and science problems through game design.

Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

Kinect in the Classroom

PBL and game-based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

A Neurologist Makes the Case for the Video Game Model as a Learning Tool

Last comment 17 hours 24 sec ago
213 5 41,172 views

Games in the Mathematics Classrooms: There’s an App for That!

Last comment 1 week 4 days ago
11 162 21,257 views

Ideas for Using Minecraft in the Classroom

Last comment 20 hours 25 min ago
12 15 47,209 views

Ideas for Using Minecraft in the Classroom

Fri, 04/13/2012 - 13:25
12 15 47,209 views

Calculus

Sun, 09/07/2014 - 05:58
2 0 48 views

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Games Support Multiple Learning Styles

Edutopia blogger Andrew Miller looks at how gaming in the classroom can support visual, kinesthetic, auditory, and read/write learners.

9 1 7,020 views
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Addiction vs. Reflection: Unlocking the Potential of Games

Adam Timothy of the Lost in Learning Project offers a compelling examination of why video gaming could revolutionize education - and why it hasn't happened yet.

5 1 4,449 views
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Video Games in the STEM Classroom

Blogger and teacher Shawn Cornally describes how he came to accept his students' passion for video games and channel some of the titles into his STEM curriculum.

1 4 10,480 views
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Teach At-Risk Students in Leadership and Language Arts with. . . World of Warcraft?

Edutopia blogger Todd Finley speaks with IT coordinator Lucas Gillispie about his pioneering work with incorporating MMORPGs into the public school curriculum.

3 2,176 views
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Kinect in the Classroom

PBL and game based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

8 1 8,107 views
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The Role of Video Games in the English Classroom

Edutopia blogger Terry Heick looks at how video games can function side by side with more traditional texts in the ELA classroom.

9 1 6,229 views
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Caine's Arcade & The Global Cardboard Challenge: Celebrating Imagination Around the World

Filmmaker Nirvan Mullick talks about Caine's Arcade and how a nine year old boy with an endless supply of cardboard captured the world's imagination. After such a positive response, the filmmaker is launching a challenge for kids around the world to...

3 3,757 views

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Games and the Common Core: Two Movements That Need Each Other

Milton Chen, Senior Fellow with GLEF, suggests that the game-based learning and Common Core movements could be mutually beneficial to one another.

8 6,427 views
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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 1 6,229 views
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The Role of Video Games in the English Classroom

Edutopia blogger Terry Heick looks at how video games can function side by side with more traditional texts in the ELA classroom.

9 1 6,229 views
Student Mentors Teach Game Design
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Student Mentors Teach Game Design

In Be The Game, high school students mentor peers and use game design as a tool for teaching science, technology, engineering, and math, and the program's high tech bus travels to locations where tech facilities are not available.

2 6,229 views
James Paul Gee on Learning with Video Games
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James Paul Gee on Learning with Video Games

The gaming expert shares insights into why video games are such effective learning tools.

1 2 6,130 views
Learning STEM Skills by Designing Video Games (Is School Enough? Series)
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Learning STEM Skills by Designing Video Games

Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way.

4 1 5,735 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 179 5,672 views

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