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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 1 week 3 days ago
20 3,491 83,423 views

Epic Fail or Win? Gamifying Learning in My Classroom

Last comment 4 weeks 1 day ago
30 1,403 19,744 views

History, Empathy, Systems Thinking, and Gaming

Last comment 2 weeks 2 days ago
2 405 5,362 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
18 4,407 206,511 views

Improving How We Review Edtech: 3 Case Studies

Fri, 04/18/2014 - 06:09
5 33 1,777 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Tue, 07/03/2012 - 12:08
20 3,491 83,423 views

Browse

Learning Happens by Doing
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The Boss Level Challenge: Designing and Doing

With passion, timing, desirable goals, strategic alliances, and careful scheduling, Quest to Learn's intensive PBL "Boss Level" challenge can succeed for any school and grade.

3 283 3,910 views
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8 Play-Based Strategies to Engage Youth in Learning

Play is something that comes naturally to young people, so why not enhance their learning opportunities by engaging them to play with purpose?

2 3,782 19,210 views
blog

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

22 2,987 15,653 views
blog

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 346 22,234 views
blog

5 Ways to Design Effective Rewards for Game-Based Learning

The mindset for game-based learning begins with setting up student expectations for recognition and reward. And remember, this isn't about grades (at least not directly).

6 1,431 8,538 views
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All Fun & Games? Understanding Learner Outcomes Through Educational Games

A good educational game offers engagement, assessment, and learning, with the game data providing a valuable invisible assessment opportunity for students, teachers, and parents.

10 2,155 5,866 views
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Games in Education: Teacher Takeaways

Matt Farber shares his observations from the Games in Education symposium, where he learned about students as designers, assessment possibilities, and adaptive video games.

372 4,266 views

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Gamifying Student Engagement

Social studies teacher and ed tech adjunct Matthew Farber outlines the basics of gamification and suggests how they can be used to engage students in a game-centric world.

8 458 19,744 views
Schools Use Games for Learning and Assessment
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Schools Use Games for Learning and Assessment

Computer simulations are natural learning tools for a generation of video game players.

42 95 19,388 views
blog

8 Play-Based Strategies to Engage Youth in Learning

Play is something that comes naturally to young people, so why not enhance their learning opportunities by engaging them to play with purpose?

2 3,782 19,210 views
article

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 294 19,032 views
blog

March Madness Meets AP Lit

Guest blogger Brian Sztabnik uses the NCAA bracketing model to whip his AP Lit class into a literature-embracing frenzy as they rank their votes to determine the best poem or novel they've read all year.

9 2,763 19,032 views
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Recreational and Educational Value of Math Puzzles

NASA scientist and math educator Deepak Kulkarni, Ph.D. looks at the recreational and educational value of math puzzles, with a special focus on the algebraic teaching potential of OkiDoku.

11 666 19,032 views
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Use Game-Based Learning to Teach Civics

Blogger Andrew Miller visits the world of game-based learning to help civics students get a feel for how government really works.

4 133 19,032 views

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