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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Small, Safe Steps for Introducing Games to the Classroom

To successfully introduce games into your classroom, play them first, make them voluntary, and think of them as tools for differentiation and building classroom culture.

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Using Gaming Principles to Engage Students

Last comment 6 days 20 hours ago
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A Guide to Game-Based Learning

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Badges and the Common Core

Last comment 6 days 21 hours ago
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Using Gaming Principles to Engage Students

Tue, 10/14/2014 - 11:49
22 761 9,672 views

A Guide to Game-Based Learning

Mon, 10/13/2014 - 11:58
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Browse

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Revolution, Responsibility, and Football: Teaching Financial Literacy to Middle Schoolers

In the second installment of this series, guest blogger Brian Page offers three more financial literacy resources, this time focusing on an educational site and two online games to engage middle schoolers in understanding personal finances.

1 1,878 8,671 views
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Gamification in Education

Edutopia blogger Vicki Davis and her high school students are exploring what makes games effective for classroom use. As of this blog, they've come up with six essential elements, but their task is far from complete.

5 1,526 12,896 views
Creative Role-Play Encourages Deeper Science Learning
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Adventures with Dr. Smallz: Creating a Powerful Need to Know

Science teacher Leah Hirsch inspires students' need to know with a microscopic, absent-minded doctor lost in a patient's body who sends the class communiques to help him diagnose and cure.

1 153 1,668 views
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Preschoolers in the Digital Sandbox

Assistive tech specialist and guest blogger Tara Jeffs believes that age-appropriate edtech can help preschool learners reach their potential - if these tools are presented in ways that inspire initiative and creativity.

7 1,079 3,562 views
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10 Apps for Math Fluency

Edutopia blogger Monica Burns reviews ten apps, many available for both iOS and Android, that encourage math fluency by engaging elementary students with games to amuse as well as teach.

25 13,237 121,845 views
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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 841 6,114 views
Game-Based Learning Brings the History of Civilization to Life
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Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 1,059 12,007 views

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Get Your Game On: How to Build Curriculum Units Using the Video Game Model

Blogger Andrew Miller shows educators some specific techniques for building a game structure across different subjects.

11 382 15,008 views
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Recreational and Educational Value of Math Puzzles

NASA scientist and math educator Deepak Kulkarni, Ph.D. looks at the recreational and educational value of math puzzles, with a special focus on the algebraic teaching potential of OkiDoku.

11 664 14,897 views
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Game-Based Learning to Teach and Assess 21st-Century Skills

Edutopia blogger Andrew Miller considers Game-Based Learning by reviewing some of the popular gaming titles with an educator's eye on enhancing the development of 21st century skills.

13 1,336 14,119 views
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Use Game-Based Learning to Teach Civics

Blogger Andrew Miller visits the world of game-based learning to help civics students get a feel for how government really works.

4 283 13,563 views
blog

Gamification in Education

Edutopia blogger Vicki Davis and her high school students are exploring what makes games effective for classroom use. As of this blog, they've come up with six essential elements, but their task is far from complete.

5 1,526 12,896 views
article

Technology Integration Research Review: Evidence-Based Programs by Subject

Technology integration is a broad umbrella; applications and strategies vary by academic discipline. Edutopia's research analyst reviews subject-specific research and recommends programs for each.

3 222 12,896 views
Game-Based Learning Brings the History of Civilization to Life
blog

Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 1,059 12,007 views

Pages

Game-Based Learning Pinterest Board

Visit a curated collection of resources for game-based learning on Edutopia's pinboard on Pinterest, including tips, guides, blog posts, articles, infographics, and more.

13 views