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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

10 Apps for Math Fluency

Last comment 4 days 13 hours ago
30 4,776 239,087 views

The Minecraft Cell: Biology Meets Game-Based Learning

Last comment 1 week 4 days ago
11 1,812 35,873 views

Recreational and Educational Value of Math Puzzles

Last comment 1 week 5 days ago
12 668 19,316 views

Simulations Can Change the Course of History . . . Classes

Wed, 05/21/2014 - 09:52
6 1,545 16,557 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
30 4,776 239,087 views

The Minecraft Cell: Biology Meets Game-Based Learning

Tue, 12/10/2013 - 10:01
11 1,812 35,873 views

Browse

Silhouette of a boy jumping out of a chess piece
blog

Gamification: Engaging Students With Narrative

Gamify a classroom by introducing a fun narrative, reframing assignments to fit into that narrative, and making students care about the outcome.

5 3,707 15,768 views
Illo of an open book with arrows coming out of the pages
blog

Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

5 967 9,461 views
Game controller attached to a blackboard
blog

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

32 1,460 25,821 views
A man and boy reading on the lawn in the backyard
blog

Imagine This: Creative Play and 21st-Century Learning

Reimagine learning through play, whether children or students are building with recycled materials, playing social justice or health-themed games, or growing their own garden.

7 1,825 7,092 views
Older girl pointing at something in a net held by a younger girl in a forest
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Reconnecting Adults With Playful Learning

Creativity and self-expression are the keys to helping adults understand how playful learning can enrich the experience of the children in their world.

2 1,786 3,350 views
Illio of Pi with math symbols
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How to Celebrate Pi Day in Your Classroom

Just in time for Pi Day, here's a resource for games, videos, and information to help your students have fun with this amazing mathematical concept.

5 1,060 8,274 views
Illio of a man wearing a top hat, glasses, moustache, and bow tie
blog

Game Face On: Gamification for Engaging Teachers in PD

By gamifying their school's PD, two educators motivated and engaged their faculty to master the challenges of learning how to teach in a 1:1 environment.

3 450 4,554 views

Pages

With a blurred background, a student's hand is highlighted hovering over a tablet.
blog

Apps to Support Diverse Learners in the Classroom

Apps can help diverse learners by gamifying their tasks, coaching them on social cues, prioritizing their time, strengthening their math skills, and sharpening their language abilities.

4 5,995 30,748 views
A photo of a speaker at the iPadalooza conference.
blog

It's Time to Make Learning Fun Again . . . Even for Adults

Bring professional development events to life with Interactive Learning Challenges, which merge collaboration, interactivity, and problem solving in a hands-on environment for learning technology.

19 5,174 30,157 views
blog

K-5 iPad Apps for Analyzing (Bloom's Revised Taxonomy, Part 4)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Analyzing are reviewed in this fourth post of a six-part series.

2 43 29,763 views
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K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 94 27,200 views
blog

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

16 613,714 26,609 views
blog

K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

60 26,609 views
Game controller attached to a blackboard
blog

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

32 1,460 25,821 views

Pages

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