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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Strategies to Level Up Learning

The platform model of game-based learning resources can help non-gaming teachers vet appropriate classroom games, provide student performance analytics, and include lesson plan ideas.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

It's Time to Make Learning Fun Again . . . Even for Adults

Last comment 4 hours 12 min ago
20 575 10,693 views

The 8 Minutes That Matter Most

Last comment 2 weeks 2 days ago
20 3,951 130,282 views

Incentivizing Your Class: The Engagement-Based Classroom Management Model

Last comment 4 days 22 hours ago
2 633 29,272 views

It's Time to Make Learning Fun Again . . . Even for Adults

Tue, 02/10/2015 - 12:00
20 575 10,693 views

4 Best Practices in Implementing GBL

Tue, 01/20/2015 - 12:00
2 456 5,937 views

Browse

Reinventing the Science Fair with Portal 2 Puzzle Maker
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Reinventing the Science Fair With Portal 2 Puzzle Maker

STEM teacher Don LaBonte uses the Portal 2 Puzzle Editor to engage his students in designing and demonstrating math and science problems through game design.

151 1,091 views
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Rubik to the Rescue: The Rubik’s Cube Engages Students in East Harlem

A fascinating 3D puzzle from the '70s breathes life into an inner city high school as kids turn algorithms into a competitive sport.

2 444 5,816 views
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Gaming the College Admissions Process

College prep and admissions are serious business, but gamifying the process may just help middle and high school students understand the challenges and find solutions.

182 5,452 views
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Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

7 200 2,665 views
Online Math Games Balance Challenge with Mastery Learning
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Mixing it Up with Mangahigh: Using Games to Differentiate Instruction

Guest blogger Kristof Mueller, a teacher at Quest to Learn, uses the online math game site Mangahigh to illustrate three tips for differentiated instruction: pre-assessment, formative assessment, and the Goldilocks Principle of 'just right.'

1 473 7,023 views
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

6 721 18,404 views
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Simulations Can Change the Course of History . . . Classes

Edutopia blogger Matt Levinson shares a professional development tactic from master history teacher Eric Rothschild, describing how, by engaging his AP European history class in role play, he brought the subject to life for the students.

4 435 9,081 views

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Teaching Tools: Using Online Simulations and Games

Online simulations and games are a new frontier for many classroom teachers.

42 42 19,736 views
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K-5 iPad Apps for Evaluating (Bloom's Revised Taxonomy, Part 5)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fifth post of a six-part series.

152 18,889 views
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Don't Forget to Play!

Edutopia blogger Andrew Miller makes a strong case for why a sense of play and an embrace of failure are both integral parts of the learning process.

13 1,311 18,646 views
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

6 721 18,404 views
The Sound of Learning: Albano Berberi
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The Sound of Learning: Albano Berberi

Assistive technology helps a blind computer science student and devoted gamer pursue his passions.

4 31 18,041 views
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Gamifying Student Engagement

Social studies teacher and ed tech adjunct Matthew Farber outlines the basics of gamification and suggests how they can be used to engage students in a game-centric world.

8 779 17,436 views
How to Encourage Collaborative Lesson Planning
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There’s No "I" in Teacher: 8 Rules of Thumb for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

1,044 16,951 views

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