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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Epic Fail or Win? Gamifying Learning in My Classroom

Last comment 1 week 4 days ago
15 512 10,956 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Last comment 2 days 8 hours ago
18 1,402 69,918 views

Managing In-Class Gameplay

Last comment 3 days 7 hours ago
2 183 4,451 views

Students as Designers: Game Jams!

Fri, 07/03/2015 - 10:00
1 210 views

10 Apps for Math Fluency

Thu, 03/06/2014 - 10:47
29 9,372 154,438 views

48 Ultra-Cool Summer Sites for Kids and Teachers

Tue, 07/03/2012 - 12:08
18 1,402 69,918 views

Browse

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Incentivizing Your Class: The Engagement-Based Classroom Management Model

Invite your students to participate in a behavioral model that helps them level up with their engagement and attitude -- much like a video game.

2 1,321 48,156 views
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4 Best Practices in Implementing GBL

For successful gamification, build the excitement, use the data you collect, make the game fun for all students, and never underestimate the value of play.

2 483 6,742 views
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Engaging Students with Social Game Mechanics

In-class games can build social-emotional, collaboration, and problem-solving skills when they bring students face-to-face for trading, arguing, judging, persuading, guessing, and bluffing.

4 260 3,792 views
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Meshing GBL With PBL: Can It Work?

When planning a PBL unit, use GBL elements to teach 21st-century skills, as a modality for lesson content, to differentiate instruction, or with games as products.

1 548 9,692 views
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The 8 Minutes That Matter Most

Like a story, lessons deserve compelling beginnings and endings. From pop culture connections to finishing with a level-up, here are eight strategies for holding students' attention.

22 5,135 149,945 views
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Coding for Kids Revisited

Learn about six new or improved resources designed especially to help elementary school students learn and develop coding skills.

7 720 22,744 views
How to Encourage Collaborative Lesson Planning
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There’s No "I" in Teacher: 8 Rules of Thumb for Collaborative Planning

Teachers become learning designers when given the space to collaborate by (among other things) cultivating trust, keeping it simple, and ensuring that it's student relevant.

1,103 19,094 views

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Games to Teach Financial Literacy

Andrew Miller, Edutopia's resident advocate for game-based learning, teams up with financial literacy expert Brian Page to look at some friendly, engaging options to promote financial literacy among students.

4 330 30,185 views
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Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

13 2,619 29,343 views
article

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

7 581 26,114 views
blog

K-5 iPad Apps for Analyzing (Bloom's Revised Taxonomy, Part 4)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Analyzing are reviewed in this fourth post of a six-part series.

2 140 23,306 views
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K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 241 23,025 views
blog

Coding for Kids Revisited

Learn about six new or improved resources designed especially to help elementary school students learn and develop coding skills.

7 720 22,744 views
blog

K-5 iPad Apps for Applying (Bloom's Revised Taxonomy, Part 3)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for Applying are reviewed in this third post of a six-part series.

154 22,323 views

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