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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Game controller attached to a blackboard

Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Tell Your Story on Digital Learning Day 2016

Last comment 9 hours 24 min ago
17 6,418 80,995 views

The Minecraft Cell: Biology Meets Game-Based Learning

Last comment 6 days 13 hours ago
11 1,812 36,085 views

10 Apps for Math Fluency

Last comment 2 weeks 4 days ago
29 4,754 236,318 views

Tell Your Story on Digital Learning Day 2016

Wed, 02/10/2016 - 12:18
17 6,418 80,995 views

The Minecraft Cell: Biology Meets Game-Based Learning

Tue, 12/10/2013 - 10:01
11 1,812 36,085 views

Recreational and Educational Value of Math Puzzles

Fri, 07/05/2013 - 14:15
12 668 19,611 views

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The Role of Video Games in the English Classroom

Edutopia blogger Terry Heick looks at how video games can function side by side with more traditional texts in the ELA classroom.

9 521 12,159 views
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Caine's Arcade & The Global Cardboard Challenge: Celebrating Imagination Around the World

Filmmaker Nirvan Mullick talks about Caine's Arcade and how a nine year old boy with an endless supply of cardboard captured the world's imagination. After such a positive response, the filmmaker is launching a challenge for kids around the world to...

3 265 5,883 views
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The GlassLab: A New GBL Initiative

Edutopia blogger Andrew Miller speaks with Michael John of the Games Learning and Assessment Lab (GlassLab) about the next wave of Game-Based Learning.

126 2,160 views
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Stars, Sparkles, and Praise: Motivation in Kids' Apps?

Teacher and education director Carolina Nugent looks at the assumptions and realities about educational apps and software for children.

1 36 3,336 views
Girl and boy looking at a tablet smiling
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48 Ultra-Cool Summer Sites for Kids and Teachers

Ed tech coach Keith Ferrell provides a list of no less than 48 websites to keep kids and teachers happy, productive and learning all summer.

30 3,563 90,016 views
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Game-Based Learning to Teach and Assess 21st-Century Skills

Edutopia blogger Andrew Miller considers Game-Based Learning by reviewing some of the popular gaming titles with an educator's eye on enhancing the development of 21st century skills.

13 1,342 21,573 views
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Engaging Students with Technology over the Summer

Edutopia blogger Mary Beth Hertz suggests a number of ways that tech-savvy teachers can keep their students engaged in academic thinking over summer vacation.

5 189 3,922 views

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Financial Literacy: Make the Money "Real"

To make money less of an abstract concept, give students hands-on financial literacy experiences through simulations, games, and real-world entrepreneurial projects.

6 1,056 6,080 views
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Caine's Arcade & The Global Cardboard Challenge: Celebrating Imagination Around the World

Filmmaker Nirvan Mullick talks about Caine's Arcade and how a nine year old boy with an endless supply of cardboard captured the world's imagination. After such a positive response, the filmmaker is launching a challenge for kids around the world to imagine...

3 265 5,883 views
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Making Lessons Come Alive in the Classroom with the Xbox Kinect

How one educator uses the popular video game platform to increase student engagement.

8 144 5,687 views
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Gaming for Social Good

Teacher and edtech leader Matthew Farber introduces us to the world of gaming for social good.

3 617 5,491 views
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James Gee: What Do Video Games Have to Do with Project-Based Learning?

A conversation between John Larmer and David Ross of the Buck Institute about project based learning, video games, and the work of James Paul Gee.

2 115 5,491 views
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National Educational Technology Plan: Your Questions Answered

Blogger Audrey Watters demystifies the National Educational Technology Plan & the U.S. DOE answers your top five questions.

12 137 5,491 views
An illustration of someone playing a video game with an old-school joystick.
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Strategies to Level Up Learning

The platform model of game-based learning resources can help non-gaming teachers vet appropriate classroom games, provide student performance analytics, and include lesson plan ideas.

367 5,295 views

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