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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

10 Apps for Math Fluency

Last comment 2 weeks 3 days ago
31 13,472 165,203 views

Students as Designers: Game Jams!

Last comment 1 week 1 day ago
6 382 5,938 views

Incentivizing Your Class: The Engagement-Based Classroom Management Model

Last comment 4 weeks 1 day ago
5 5,144 56,641 views

Challenge Is Constant: The Caterpillar Game and Real-World Math

Tue, 01/14/2014 - 10:03
12 534 10,354 views

Epic Fail or Win? Gamifying Learning in My Classroom

Fri, 03/20/2015 - 06:00
18 534 13,094 views

Students as Designers: Game Jams!

Fri, 07/03/2015 - 10:00
6 382 5,938 views

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James Gee: What Do Video Games Have to Do with Project-Based Learning?

A conversation between John Larmer and David Ross of the Buck Institute about project based learning, video games, and the work of James Paul Gee.

2 409 5,938 views
James Paul Gee on Learning with Video Games
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James Paul Gee on Learning With Video Games

The gaming expert shares insights into why video games are such effective learning tools.

1 274 7,918 views
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Program or Be Programmed

Blogger Mary Beth Hertz explains why students should be encouraged to learn computer programming and suggests ways to capture their interest.

12 174 3,203 views
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Use Game-Based Learning to Teach Civics

Blogger Andrew Miller visits the world of game-based learning to help civics students get a feel for how government really works.

4 303 16,292 views
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Reflecting on Video Games, Learning and Nutrition

Activist principal Pam Howard talks about the successful nutritional outcome of health-focused gaming software.

4 94 2,288 views
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The World Peace Game

John Hunter's fourth-graders use a 4 foot by 4 foot game made of plexiglass to solve the world's problems.

1 74 2,135 views
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The Gamification of Education: What School Can Learn from Video Games

Terrell Heick of TeachThought.com leads a guided tour through the evolution of gaming and hints at how students can customize their own educational experience.

208 3,203 views

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Strategies to Level Up Learning

The platform model of game-based learning resources can help non-gaming teachers vet appropriate classroom games, provide student performance analytics, and include lesson plan ideas.

359 4,115 views
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Addiction vs. Reflection: Unlocking the Potential of Games

Adam Timothy of the Lost in Learning Project offers a compelling examination of why video gaming could revolutionize education - and why it hasn't happened yet.

5 308 4,115 views
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Engaging Students with Social Game Mechanics

In-class games can build social-emotional, collaboration, and problem-solving skills when they bring students face-to-face for trading, arguing, judging, persuading, guessing, and bluffing.

4 877 3,962 views
Learning Happens by Doing
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The Boss Level Challenge: Designing and Doing

With passion, timing, desirable goals, strategic alliances, and careful scheduling, Quest to Learn's intensive PBL "Boss Level" challenge can succeed for any school and grade.

3 224 3,962 views
Student Mentors Teach Game Design
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Student Mentors Teach Game Design

In Be The Game, high school students mentor peers and use game design as a tool for teaching science, technology, engineering, and math, and the program's high tech bus travels to locations where tech facilities are not available.

2 4 3,962 views
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Civic Mirror: Simulated Nation Building for Middle Schoolers

Guest blogger Aaron Kaio describes his middle school students' experience with Civic Mirror, an online program that has creatively engaged them in learning about government, law, economics and citizenship.

3 367 3,810 views
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Engaging Students with Technology over the Summer

Edutopia blogger Mary Beth Hertz suggests a number of ways that tech-savvy teachers can keep their students engaged in academic thinking over summer vacation.

5 474 3,657 views

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