George Lucas Educational Foundation Celebrating our 25th Anniversary!

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

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Epic Fail or Win? Gamifying Learning in My Classroom

A teacher shares how she gamified classroom learning (including turning assignments into quests, and encouraging students to mod them), along with what worked and what didn't.

A Guide to Game-Based Learning

A quick look at game modalities can help you approach game-based learning via single- or multiplayer, one-time or persistent, game or simulation . . .

Using Gaming Principles to Engage Students

Improve your grasp of instructional design by looking at five game design dynamics and applying them to how you build curriculum and run your class.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Illustration of a wind-up brain

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Discuss

Pokemon Go... and Global Success Skills?

Last comment 2 weeks 5 days ago
4 71 5,534 views

10 Apps for Math Fluency

Last comment 4 weeks 9 hours ago
32 5,247 272,156 views

Games in the Mathematics Classrooms: There’s an App for That!

Last comment 4 days 7 hours ago
15 2,901 43,704 views

Games in the Mathematics Classrooms: There’s an App for That!

Wed, 05/07/2014 - 14:52
15 2,901 43,704 views

10 Typing games that rock

Mon, 05/26/2014 - 00:28
7 1,501 views

The 8 Minutes That Matter Most

Mon, 01/05/2015 - 09:51
35 51,559 337,783 views

Browse

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Why Serious Games Are Not Chocolate-Covered Broccoli

Teacher and edtech leader Matthew Farber talks about what Serious Gaming is (and isn't), who develops and promotes these amusing activities based on real-world concerns, and why we want our students to play them.

3 372 9,437 views
Game-Based Learning Brings the History of Civilization to Life
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Historia: Game-Based Learning for Middle School History

Middle school students learn social studies through Historia, a paper-based simulation game that incorporates a world cultures curriculum aligned to state standards.

4 790 36,206 views
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Civic Mirror: Simulated Nation Building for Middle Schoolers

Guest blogger Aaron Kaio describes his middle school students' experience with Civic Mirror, an online program that has creatively engaged them in learning about government, law, economics and citizenship.

3 368 4,719 views
Constant Challenges Push Students to Strive for Success
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Challenge Is Constant: The Caterpillar Game and Real-World Math

Guest blogger Alicia Iannucci, a math teacher at Quest to Learn, explains Caterpillar, a game she developed to teach her sixth graders about probability and statistics, as well as the fun real-world skill of game modding.

13 550 12,869 views
Using Minecraft as an Educational Tool
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The Minecraft Cell: Biology Meets Game-Based Learning

Guest blogger Dan Bloom describes how he used Minecraft to reimagine one of his ninth grade biology labs, and offers four steps toward incorporating the game into any curriculum.

11 1,811 36,206 views
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In India, a School that Empowers Students and Teachers

What happens when students and teachers are immersed in an environment that encourages innovation and risk taking?

5 2,509 8,579 views
Reframing Failure as Iteration Allows Students to Thrive
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Boss Level: Collaborative Student-Led Learning at Quest to Learn

Rachelle Vallon, Guidance Counselor and Wellness Coordinator at NYC's Quest to Learn school, describes the how the Boss Level design challenge incorporates SEL and 21st century skills.

5 487 12,226 views

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A closeup of two young students sitting on the classroom floor, raising their hands.
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Big Bucks, No Whammies: Classroom Management via TV Game Shows?

TV game shows and teaching have a lot in common. Both rely on positive reinforcement, encouraging students to make choices, and establishing familiar routines.

2 1,517 10,724 views
James Paul Gee on Learning with Video Games
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James Paul Gee on Learning With Video Games

The gaming expert shares insights into why video games are such effective learning tools.

1 206 10,724 views
A young girl is sitting at a table in a classroom, working on a tablet.
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Getting Started With Game-Based Language Learning

Introducing English-language learners to game-based learning brings the added benefits of conversation about their interests, discussion of in-class rules, and peer collaboration.

17 2,593 10,510 views
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Kinect in the Classroom

PBL and game based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

8 547 10,295 views
Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)
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Katie Salen on the Power of Game-Based Learning (Big Thinkers Series)

Katie Salen, executive director of nonprofit design studio Institute of Play, offers a look inside the ground-breaking school in New York City that she co-founded, Quest to Learn. The school uses core principles of game design as a framework to help students...

614 10,081 views
John Seely Brown on Motivating Learners (Big Thinkers Series)
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John Seely Brown on Motivating Learners (Big Thinkers Series)

Innovative thinker John Seely Brown, known for his ideas for merging digital culture and education, shares lessons educators can learn from surfers, gamers, and artists on how passion and competitive hunger can drive intrinsic motivation.

3 166 10,081 views
Illo of an open book with arrows coming out of the pages
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Interactive Fiction in the Classroom

As a classroom tool, interactive fiction sharpens close reading and writing, and logical and critical thinking. It also reinforces systems and design thinking skills.

6 987 9,866 views

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