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WHAT WORKS IN EDUCATION The George Lucas Educational Foundation

Game-Based Learning

Get tips, techniques, and tools that apply the principles of game design to the learning process -- a dynamic way to engage learners and help educators assess learning.

Teaching Ethics and Narrative . . . With Violent Video Games?

A Norwegian high school risks - and succeeds at - using violent video games to engage literature and religious studies classes with core material.

Game-Based Learning: Resource Roundup

Check out Edutopia's collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

Kinect in the Classroom

PBL and game-based learning expert Andrew Miller shares some benefits of using the Microsoft Kinect game in the classroom, as well as some tips and resources for building lessons.

Discuss

Games in the Mathematics Classrooms: There’s an App for That!

Last comment 1 week 3 days ago
8 2 15,339 views

Simulations Can Change the Course of History . . . Classes

Last comment 2 weeks 1 day ago
4 8 6,023 views

Educational tabletop games: good or bad?

Last comment 6 days 10 hours ago
2 0 50 views

Educational tabletop games: good or bad?

Discussion posted Fri, 08/15/2014 - 03:25
2 0 50 views

10 Apps for Math Fluency

Blog posted Thu, 03/06/2014 - 10:47
19 12 85,915 views

Games in the Mathematics Classrooms: There’s an App for That!

Blog posted Wed, 05/07/2014 - 14:52
8 2 15,339 views

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article

Digital Learning Day: Resource Roundup

The fourth annual Digital Learning Day will be on February 4, 2015. We’ve compiled some useful resources to help you celebrate the day with your class and support digital learners all year long.

5 3 51,568 views
blog

Games in the Mathematics Classrooms: There’s an App for That!

Educational app developer and guest blogger Patrick Feeney looks at what makes a good math gaming app and lists some of his favorite puzzles that engage students while teaching them effectively.

8 2 15,339 views
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3 Ways Coding and Gaming Can Enhance Learning

Guest blogger Douglas Kiang, computer science teacher and edtech advocate, shows how the Inform7 language, the Minecraft game and the Maker-friendly Arduino kit can enhance learning in high school, middle school and elementary school classrooms.

6 1 8,375 views
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Improving How We Review Edtech: 3 Case Studies

Edutopia blogger Judy Willis looks at three edtech product review sites – EdSurge, ClassroomWindow and CommonSense Media – and compares their usefulness in providing teachers with a comprehensive picture of how to find the best available tools.

4 1 1,037 views
Fostering Creativity and Community with a Platform Video Game
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Sports for the Mind: From PlayStation to Active Learning

Guest blogger Junaid Khan of ChicagoQuest school presents the PlayStation game LittleBigPlanet 2 as a rich source of creative and collaborative learning opportunities, and gives us four tips to maximize learning and assessment.

1 2 943 views
blog

March Madness Meets AP Lit

Guest blogger Brian Sztabnik uses the NCAA bracketing model to whip his AP Lit class into a literature-embracing frenzy as they rank their votes to determine the best poem or novel they've read all year.

7 8,187 views
blog

Game-Based Storytelling

Blogger Matthew Farber looks at video games as narratives, defines some game development terms, and suggests a range of tools and activities for students to tell their own stories through the gaming medium.

2 8,940 views

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article

K-5 iPad Apps According to Bloom's Taxonomy

An elementary library media specialist reviews iPad apps as they map to an updated version of Bloom's Taxonomy in this six-part series.

3 3 30,207 views
blog

Game-Based Learning Units for the Everyday Teacher

A game-based unit includes structures, themes, and mechanisms for trial and error.

20 2 30,113 views
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Five Future Technologies That Will Shape Our Classrooms

Nick Grantham of FractusLearning describes how five emerging technologies, despite their science fictional nature, might be used in classrooms of the not-too-distant future.

3 4 27,666 views
Welcome to the Digital Generation
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Welcome to the Digital Generation

The Digital Generation Project presents video portraits of the lives of young students from around the country who are using digital media to learn, communicate, and socialize in new and exciting ways.

8 2 26,913 views
article

Big Thinkers on Education

Some of the most compelling visionaries in the world -- from Sir Ken Robinson to Jane Goodall to Martin Scorsese -- are focusing their attention on how to improve education. Get inspired by their big ideas.

2 2 23,055 views
article

Made With Play: Game-Based Learning Resources

Edutopia's Made With Play series takes a look at game-like learning principles in action and commercial games in real classrooms -- and offers tips and tools for bringing them into your own practice.

2 12 20,326 views
blog

K-5 iPad Apps for Creating (Bloom's Revised Taxonomy, Part 6)

An elementary library media specialist reviews apps along the revised Bloom's taxonomy. Apps for evaluating Evaluation are reviewed in this fourth post of a six-part series.

1 1 20,138 views

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