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6th grade math teacher in Anoka, Minnesota.

Middle School Math

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I would love to use this concept to develop game-based assessments. I am currently studying alternate assessments and I think there is a real potential to reach middle school learners through games.

I was very interested in this

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I was very interested in this blog because I am participating in a study this year examining the effectiveness of teaching photosynthesis using a DS game vs. using traditional methods.

6th grade language arts

Very Creative

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This concept is relatively new to me. However, it sounds like a great way to capture students' attention and keep them engaged. I am looking forward to learning more about GBL.

Library Media Specialist

There's no denying that

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There's no denying that students love a game, and Game Based Learning takes it to the Modern level: creating avatars, role playing, and self-immersion into the game. EDMODO is addressing this topic in a group called "Gamification"; many ideas regarding theme, forum, badges, etc. are being discussed.

Using this learning model in my field, library and technology retrieval skills, would make a sometimes dry subject more alive and motivating. I look forward to the next post.

Math Teacher

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My students love playing games! I suppose their competitive nature comes out and they forget they are learning. Anytime I use the gaming strategy to teach, I have a gret day. The students have fun, are engaged, and are able to apply math with real world applications. I am wondering if anyone knows of a site with gaming ideas pertaining to high school math. Any suggestions would be greatly appreciated!

Excellent way to integrate advancing technology in teaching!

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Using interactive games to tackle essential questions whether individual or by group is an excellent way to enable the students to problem solve and to apply their new knowledge into practice with immediate results. One of the benefits of using interactive games in this way is the immediate feedback that the student receives. In addition, if they make a mistake, they are immediately able to recover, rethink, and reapply their knowledge. I think that the engagement and the incentives that this method of teaching allows completely outweighs the objection to this being just a game. No it would be an interactive learning and application experience of the 21st century.

I look forward to reading the next post applying Backward Design to gaming.

9th grade Algebra Teacher

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We are using a Token Economy as one type of incentive and i had my students enroll in EDMODO (www.edmodo.com), a gamification proponent with a Badge Award System.

Marketing Education

What a great concept!

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Marketing already incorporates so many ways to integrate technology. However, it would be awesome to provide a lesson based on a video game platform. I look forward to your upcoming blog on planning. I will check with my PLC group to see if anyone has mastered this task yet! Thanks!

8th grade science teacher at Brentwood School in Los Angeles

Science Teacher

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I took a course this summer called 3D Game Lab.
It is a platform to turn your curriculum into a game.

8th and 9th grade Science Teacher from Norfolk, Virginia

Wow, I am intrigued about GBL

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I have worked hard to modify my teaching in ways that help my students engage, and attempt to address the multiple learning styles present in any classroom. I have used "old style" games that every teacher has in their quiver, i.e. BINGO & jeopardy, but am especially intrigued with many of the ideas here. I need to get far more creative and look forward to reading your next blog about planning out a GBL unit. Thanks!

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